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What is Skin

Handbook of Research on Teaching With Virtual Environments and AI
A texture that is applied to your classic avatar body and head. Skins provide flesh tones, makeup, and fine shading detail.
Published in Chapter:
Non-Verbal Communication Language in Virtual Worlds
Ivonne Citarella (National Research Council, Italy)
Copyright: © 2021 |Pages: 22
DOI: 10.4018/978-1-7998-7638-0.ch017
Abstract
Over the years, the virtual space has been changing, and the skills acquired by users have been improved, and the avatars, as well as the settings, have graphically become more and more sophisticated. In virtual reality, the avatar without an appropriate animation would move in jerks in a disharmonious way similar to a robot, but endowing it with a particular postural animation, you make a conscious choice of what information you want to transfer with its appearance and its posture. In recent years, research has focused on the study of communication and its importance. The purpose of this contribution is to analyze the animations present in Second Life trying to trace a socio-psychological picture of the non-verbal communication process in a virtual environment.
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The Sebaceous Gland: A Model of Hormonal Aging
The largest organ of the body, exhibits multiple functions, among them it serves as a protective barrier between internal organs and the environment and is a complex organ with multiple cell types and structures. It is divided into three major compartments: epidermis, dermis and subcutaneous tissue.
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eSports: Historical Review, Current State, and Future Challenges
A skin is defined as a cosmetic element that changes the look of an item (i.e., a gun or an armor) in a video game.
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