MLA
Švelch, Jan. "“Footage Not Representative”: Redefining Paratextuality for the Analysis of Official Communication in the Video Game Industry." Contemporary Research on Intertextuality in Video Games, edited by Christophe Duret and Christian-Marie Pons, IGI Global, 2016, pp. 297-315. http://doi:10.4018/978-1-5225-0477-1.ch016
APA
Švelch, J. (2016). “Footage Not Representative”: Redefining Paratextuality for the Analysis of Official Communication in the Video Game Industry. In Duret, C., & Pons, C. (Eds.), Contemporary Research on Intertextuality in Video Games (pp. 297-315). IGI Global. http://doi:10.4018/978-1-5225-0477-1.ch016
Chicago
Švelch, Jan. "“Footage Not Representative”: Redefining Paratextuality for the Analysis of Official Communication in the Video Game Industry." In Contemporary Research on Intertextuality in Video Games. edited by Christophe Duret , and Christian-Marie Pons, 297-315. Hershey, PA: IGI Global, 2016. http://doi:10.4018/978-1-5225-0477-1.ch016
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