Strategizing in Immersive Realities: Case-Based Insights Into Metaverse, Augment Reality, Virtual Reality, and Neuromarketing for Consumer Understanding

Strategizing in Immersive Realities: Case-Based Insights Into Metaverse, Augment Reality, Virtual Reality, and Neuromarketing for Consumer Understanding

Ashwarya Kapoor (School of Commerce, Manav Rachna International Institute of Research and Studies, Faridabad, India), Sneha Kapoor (J.C. Bose University of Science and Technology, YMCA, Faridabad, India), and Rajiv Sindwani (J.C. Bose University of Science and Technology, YMCA, Faridabad, India)
Copyright: © 2026 | Pages: 30
DOI: 10.4018/979-8-3373-5997-7.ch010

Abstract

The rapid advancement of immersive technologies such as the Metaverse, Virtual Reality (VR), and Augmented Reality (AR) is transforming consumer–brand interactions by enabling interactive, multi-sensory, and personalized experiences. This chapter explores the convergence of immersive technologies and neuromarketing through a qualitative, case-based approach using secondary data from retail, entertainment, and fashion sectors. It interprets consumer experiences in immersive environments through a neuromarketing lens, linking experiential stimuli with cognitive and emotional responses. Cross-case insights highlight personalization, interactivity, and emotional engagement as key drivers of consumer behavior, while also identifying challenges related to ethics, privacy, and technology. The chapter proposes a conceptual framework connecting immersive stimuli, subconscious processing, and behavioral outcomes, offering valuable implications for researchers and practitioners.
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