MLA
Yap, Christopher Michael, et al. "Conceptualizing Player-Side Emergence in Interactive Games: Between Hardcoded Software and the Human Mind in Papers, Please and Gone Home." IJGCMS vol.7, no.3 2015: pp.1-21. http://doi.org/10.4018/IJGCMS.2015070101
APA
Yap, C. M., Kadobayashi, Y., & Yamaguchi, S. (2015). Conceptualizing Player-Side Emergence in Interactive Games: Between Hardcoded Software and the Human Mind in Papers, Please and Gone Home. International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 7(3), 1-21. http://doi.org/10.4018/IJGCMS.2015070101
Chicago
Yap, Christopher Michael, Youki Kadobayashi, and Suguru Yamaguchi. "Conceptualizing Player-Side Emergence in Interactive Games: Between Hardcoded Software and the Human Mind in Papers, Please and Gone Home," International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 7, no.3: 1-21. http://doi.org/10.4018/IJGCMS.2015070101
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