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International Journal of Gaming and Computer-Mediated Simulations (IJGCMS)

Published Quarterly. Est. 2009.
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Institutions: Print
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ISSN: 1942-3888|EISSN: 1942-3896|DOI: 10.4018/IJGCMS|
Cite Journal


Dubbels, Brock. "International Journal of Gaming and Computer-Mediated Simulations (IJGCMS)." (2009). Web. 22 Nov. 2014. doi:10.4018/IJGCMS


Dubbels, B. (2009). International Journal of Gaming and Computer-Mediated Simulations (IJGCMS). doi:10.4018/IJGCMS


Dubbels, Brock. "International Journal of Gaming and Computer-Mediated Simulations (IJGCMS)," (2009), accessed (November 22, 2014), doi:10.4018/IJGCMS

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International Journal of Gaming and Computer-Mediated Simulations (IJGCMS)
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The International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) is a peer-reviewed, international journal devoted to the theoretical and empirical understanding of electronic games and computer-mediated simulations. The journal is interdisciplinary in nature; it publishes research from fields and disciplines that share the goal of improving the foundational knowledge base of games and simulations. The journal publishes critical theoretical manuscripts as well as qualitative and quantitative research studies, meta-analyses, and methodologically-sound case studies. The journal also includes book reviews to keep readers on the forefront of this continuously evolving field. Occasional special issues from the journal provide deeper investigation into areas of interest within either gaming or simulations.


Journal Contents

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Volume 6: 2 Issues (2014)
Volume 5: 4 Issues (2013)
Volume 4: 4 Issues (2012)
Volume 3: 4 Issues (2011)
Volume 2: 4 Issues (2010)
Volume 1: 4 Issues (2009)
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The International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) publishes research articles, theoretical critiques, and book reviews related to the development and evaluation of games and computer-mediated simulations. One main goal of this peer-reviewed, international journal is to promote a deep conceptual and empirical understanding of the roles of electronic games and computer-mediated simulations across multiple disciplines. A second goal is to help build a significant bridge between research and practice on electronic gaming and simulations, supporting the work of researchers, practitioners, and policymakers.


Bacon's Media Directory
Compendex (Elsevier Engineering Index)
The Standard Periodical Directory
Ulrich's Periodicals Directory

Topics Covered

  • Cognitive, social, and emotional impact of games and simulations
  • Critical reviews and meta-analyses of existing game and simulation literature
  • Current and future trends, technologies, and strategies related to game, simulation development, and implementation
  • Electronic games and simulations in government, business, and the workforce
  • Electronic games and simulations in teaching and learning
  • Frameworks to understand the societal and cultural impacts of games and simulations
  • Impact of game and simulation development use on race and gender game and simulation design
  • Innovative and current research methods and methodologies to study electronic games and simulations
  • Psychological aspects of gaming
  • Teaching of games and simulations at multiple age and grade levels

Editorial Board

Editor in Chief Emeritus
Rick Ferdig, Research Center for Educational Technology – Kent State University, USA

International Advisory Board

Suzanne de Castell, UOIT, Canada
James Paul Gee, Arizona State University, USA
Eric Klopfer, MIT, USA
Frans Mayra, University of Tampere, Finland
Lennart Nacke, UOIT, Canada
Jason Della Rocca, Execution Labs, Canada
Jesse Schell, Carnegie Mellon University, USA
David Williamson Shaffer, University of Wisconsin, USA
Kurt Squire, UW Madison USA
Constance Steinkuehler, University of Wisconsin Madison, USA
Selen Turkay, Harvard University, USA
Michael Zyda, USC GamePIPE USA

Associate Editors
William B Dennis Beck, University Arkansas, Uart, University of Minnesota, USA
Katrin Becker, Simon Fraser University, Canada
Yam San Chee, Nanyang Technological University, Singapore
Carly Finseth, Texas Tech University, USA
Kristie Fisher, Microsoft, USA
Greg Jones, University of North Texas, USA
Richard N. Landers, Old Dominion University, USA
Christian Sebastian Loh, Southern Illinois University Carbondale, USA
Karen Schrier, Marist College, USA

International Editorial Review Board
Fran Blumberg, Fordham University, USA
Betul Czerkawski, University of Arizona South, USA
Lisa Galarneau, University of Waikato, New Zealand
Richard Hartshorne, University of Central Florida, USA
Kathleen Krach, Troy University, USA
David J. Leonard, Washington State University, USA
Robb Lindgren, University of Illinois Urbana-Champaign, USA
Michael P. McCreery, University of Arkansas at Little Rock, USA
Wei Peng, Michigan State University, USA
Albert Ritzhaupt, University of Florida, USA
Paolo Ruffino, Goldsmiths, University of London, UK
Jason Siko, Grand Valley State University, USA
Vinod Srinivasan, Method Solutions, LLC., USA
Antoine Van den Beemt, HAN University of Applied Sciences, The Netherlands
José P. Zagal, DePaul University, USA
Panagiotis Zaharias, Open University of Cyprus, Cyprus
Yadi Ziaeehezarjeribi, Indiana State University, USA
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