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What is Educational Game

Handbook of Research on Immersive Digital Games in Educational Environments
Game specifically developed for the educational context.
Published in Chapter:
Game Concepts in Learning and Teaching Process
Ilana de Almeida Souza Concilio (Faculdade de Informática e Administração Paulista, Brazil) and Pedro Henrique Cacique Braga (Mackenzie Presbyterian University, Brazil)
DOI: 10.4018/978-1-5225-5790-6.ch001
Abstract
The traditional teaching and learning process has undergone several transformations in order to increase the engagement and motivation of students in relation to the content studied. The emergence of learning management systems, along with the adoption of games or gamification features, make the instructional process more stimulating and dynamic. Educators also seek to identify appropriate pedagogical strategies in the context of motivational design and the study of emotions. This chapter aims to present different approaches to playful learning and also discuss good practices in the use of frameworks created based on students' emotional components and instructional design in order to make game-based learning and the use of gamification more effective and engaging.
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More Results
Developments of Serious Games in Education
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Invigorating Virtual Classrooms in Degree and Post-Degree Studies of Economics With Escape Rooms
A game or activity used as a teaching technique to encourage or stimulate some type of learning. Its goal is that students learn knowledge or skills in a playful environment.
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Towards a Collaborative Educational Game Model
A game used as an educational tool.
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Technologies for Intelligent and Inclusive Education
Specially designed computer or other types of game that aim to provide learning content and didactic tasks on a particular topic.
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I’d Rather Be Playing Calculus: Adapting Entertainment Game Structures to Educational Games
A game created with the express purpose of teaching a particular set of concepts, either formally or informally, in or out of the classroom, for learners of any age.
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Engaging Students in a Computer Diversity Course Through Virtual Worlds
A game in which the main goal is a specific learning outcome. Educational games are often used to increase student engagement.
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Teacher-Designed Games: A New Era in Education?
A game designed to instruct individuals, specifically children, on a particular subject or to help them learn a skill as they play.
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Beyond Fun: Pintrich, Motivation to Learn, and Games for Learning
A digital game (qv.) whose main purpose is to teach, demonstrate, or scaffold a specific content or skill.
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Motivation, Learning, and Game Design
This is a game whose design and game play is based on a set of educational objectives or learning outcomes.
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Games in Education: Bibliometric Analysis
A teaching technique that ensures the reinforcement of learned information and its repetition in a more comfortable environment.
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Video Game Genres
A game with educational purpose.
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