Journal Contents: International Journal of Creative Interfaces and Computer Graphics (IJCICG)

Volume 13 (2022)
Issue 1
Editorial Preface
Aderito Marcos (University of Saint Joseph, Macao, & Artech-International, Portugal), Carlos Sena Caires (Faculty of Arts and Humanities, University of Saint Joseph, Macao), Gerald Estadieu (Faculty of Arts and Humanities, University of Saint Joseph, Macao), Daniel Mendes (INESC TEC, Faculty of Engineering, University of Porto, Portugal), Nuno Rodrigues (Computer Science and Communication Research Centre, School of Technology and Management, Polytechnic Institute of Leiria, Portugal)
Article 0
In Memorial and Serenity: Introducing VR Grave Mourning in the Chapel of St. Michael in Macao (pages 1-17)
Ka Man Ng (University of Saint Joseph, Macao), Carlos Sena Caires (University of Saint Joseph, Macao)
Article 8
Multimodal Game Design Framework for Creativity in Macau's Educational System Through Digital and Tangible Games: Chinese, Portuguese, and English Languages (pages 1-30)
Filipa C. A. Martins de Abreu (University of Saint Joseph, Macao), Álvaro Mendes Barbosa (University of Saint Joseph, Macao)
Article 9
A Critical Look at Blockchain-Interactive Generative Art (pages 1-17)
Daniel Filipe Farinha (University of Saint Joseph, Macao)
Article 10
Poker in Virtual Reality (pages 1-18)
Miguel Rosa Duque (University of Macao, Macao & University of Saint Joseph, Macao), Todd Lyle Sandel (University of Macao, Macao)
Article 11
Perception of Clients Towards the 2D and 3D Types of Design Presentation of the Projects in Interior Design (pages 1-15)
Sucheta Nigam (Banasthali Vidyapith, India), Vibha Kapoor (Banasthali Vidyapith, India)
Article 24
An Attempt to Examine Digital Native and Digital Immigrant Macau Graphic Designers' Perceptions of Adopting Generative Design (pages 1-16)
Ching Man Lau (University of Saint Joseph, Macao), Carlos Sena Caires (University of Saint Joseph, Macao)
Article 25
An Integrated Learning Platform Focusing on STEAM and Collaborative Modules for Macau (pages 1-18)
Un Man Cheng (University of Saint Joseph, Macao), Filipa C. A. Martins de Abreu (University of Saint Joseph, Macao)
Article 26
Design Explorations for 3D-Printed Modular Markers for eXtended-Reality Tangible User Interfaces (pages 1-15)
Chau Iok Fong (University of Saint Joseph, Macao), Jorge C. S. Cardoso (CISUC, DEI, University of Coimbra, Portugal), Gerald Vincent Estadieu (University of Saint Joseph, Macao)
Article 27
Smart Fruit Basket: Towards Multi-View Fruit Recognition (pages 1-14)
Pulkit Narwal (J. C. Bose University of Science and Technology, YMCA, India), Ipsita Pattnaik (Indira Gandhi Delhi Technical University for Women, New Delhi, India)
Article 34
A Virtual Reality Game as a Tool for Psychotherapy With OCD Patients (pages 1-18)
André R. Torrão (University of Beira Interior, Portugal), João Natário (University of Beira Interior, Portugal), Paula Saraiva Carvalho (University of Beira Interior, Portugal), Cláudia M. Silva (University of Beira Interior, Portugal), Frutuoso Silva (University of Beira Interior, Portugal)
Article 35
Immersive Technologies for Vestibular Rehabilitation: Comparing Solutions for Clinical and Home Use (pages 1-20)
Emanuel Pereira (Institute of Systems and Robotics, Coimbra, Portugal), Bruno Ferreira (Department of Electrical and Computer Engineering, Institute of Systems and Robotics, University of Coimbra, Coimbra, Portugal), Ana Margarida Amorim (Department of Otorhinolaryngology, Coimbra University Hospital Centre, Faculty of Medicine, University of Coimbra, Coimbra, Portugal), Paulo Menezes (Department of Electrical and Computer Engineering, Institute of Systems and Robotics, University of Coimbra, Coimbra, Portugal)
Article 36
Knowledge-Based Generation of Plausible Air Quality Maps in the Absence of Sensor Data (pages 1-17)
Duarte Vital (Instituto Universitário de Lisboa (ISCTE-IUL), Portugal), Pedro Mariano (Instituto Universitário de Lisboa (ISCTE-IUL), Portugal), Susana Marta Almeida (Instituto Superior Técnico, Portugal), Pedro Santana (Instituto Universitário de Lisboa (ISCTE-IUL), Portugal)
Article 99
Diversity and Variation in China's Yao Ancient Wood Frame Structures Through Genetic Algorithms (pages 1-19)
Filipe Afonso (University of Saint Joseph, Macao), Kirill Jedenov (University of Western Australia, Australia), Pedro Gomes Januário (Universidade de Lisboa, Portugal), Paulo Almeida (Universidade de Lisboa, Portugal)
Issue 2
Volume 12 (2021)
Issue 1
Advances on Digital and Interactive Arts
Guest Editorial Preface
Pedro Alves da Veiga (CIAC – Research Centre for Arts and Communication, Portuguese Open University, Lisbon, Portugal), Vítor J. Sá (ALGORITMI Centre, LabRP, Portuguese Catholic University, Portugal)
Article 1
Representing the Self Through the Visualization of Personal Data (pages 1-12)
Catarina Sampaio (Faculty of Fine Arts, Centro de Investigação e Estudos em Belas-Artes (CIEBA), University of Lisbon, Portugal), Luísa Ribas (Faculty of Fine Arts, Centro de Investigação e Estudos em Belas-Artes (CIEBA), University of Lisbon, Portugal)
Article 2
R Scuti: Creative Star Data Visualization (pages 13-26)
Silvia Laurentiz (University of São Paulo, Brazil), Loren Paneto Bergantini (University of São Paulo, Brazil), Sergio Venancio (University of São Paulo, Brazil), Bruna Mayer (University of São Paulo, Brazil), Miguel Alonso Carvalho (University of São Paulo, Brazil), Dario Vargas (University of São Paulo, Brazil), Paula Monseff Perissinotto (University of São Paulo, Brazil), Clayton Policarpo (University of São Paulo, Brazil)
Article 3
Embodiment in Virtual Reality: The Body, Thought, Present, and Felt in the Space of Virtuality (pages 27-45)
João Martinho Moura (School of Arts, Universidade Católica Portuguesa, Porto, Portugal), Né Barros (Balleteatro, ESAP, Instituto de Filosofia, Universidade do Porto, Porto, Portugal), Paulo Ferreira-Lopes (University of Applied Sciences Mainz, Germany)
Article 4
The Destinies of Senses: Curating a Virtual Exhibition (pages 46-60)
Selma Eduarda Pereira (Polytechnic Institute of Castelo Branco, Portugal), Alexandra Nogueira (Universidade Lusófona, Portugal)
Issue 2
Guest Issue on Advances in Digital Creation in Arts and Communication
Guest Editorial Preface
Bruno Mendes da Silva (CIAC-Research Centre for Arts and Communication, University of Algarve, Faro, Portugal)
Article 1
Canon and Process in the 3D Modeling of Human Anatomy (pages 1-16)
Hugo de Azevedo (Universidade Lusófona de Humanidades e Tecnologias, Portugal), António B. Araújo (Universidade Aberta, Portugal)
Article 2
A-Memory Garden: Exploration and Analysis According to the Groundworks of the Poetics of Complexity (pages 17-34)
Marilia Lyra Bergamo (Federal University of Minas Gerais, Brazil)
Article 3
Biomimicry and Art: Transductions With Biology at Viridium Project (pages 35-52)
Rosangella Leote (Universidade Estadual Paulista "Júlio de Mesquita Filho", Brazil)
Article 4
A Line of Movement: From Vegetative Development to Animation (pages 53-71)
Cibele Saque (CICANT, Universidade Lusófona de Humanidades e Tecnologias de Lisboa, Portugal), Antonio Costa Valente (CIAC, Algarve University, Portugal)
Volume 11 (2020)
Issue 1
Special Issue on Advances in Digital Media-Art
Guest Editorial Preface
Pedro Alves da Veiga (CIAC-Research Centre for Arts and Communication, Aberta University, Lisbon, Portugal), Mirian Nogueira Tavares (CIAC-Research Centre for Arts and Communication, University of Algarve, Faro, Portugal)
Article 1
Backyard Sounds: An Immersive Sound Experience in Almenara-Vale do Jequitinhonha, Brazil (pages 1-17)
Rosimária Sapucaia Rocha (CIAC-Centro de Investigação em Artes e Comunicação, Universidade Aberta, Portugal), Ângela Maria Mendes Saldanha da Silva Gomes (CIAC-Centro de Investigação em Artes e Comunicação, Universidade Aberta, Portugal), Jose Bidarra (CIAC-Centro de Investigação em Artes e Comunicação, Universidade Aberta, Portugal)
Article 2
Looks on Faces: An Interactive Experience (pages 18-35)
Mauricio da Silva Oliveira Junior (Universidade Aberta, Portugal), Mirian N. Tavares (CIAC-Centro de Investigação em Artes e Comunicação, Universidade do Algarve, Portugal), Juciano de Sousa Lacerda (Universidade Federal do Rio Grande do Norte, Brazil), Glícia M. Azevedo de M. Tinoco (Universidade Federal do Rio Grande do Norte, Brazil)
Article 3
Clash (and Dance) Yourself: Performance and Dance – Tech to Enhance (pages 36-58)
Hugo Canossa (Instituto Universitário da Maia, Portugal)
Issue 2
Guest Editorial Preface
Adérito Fernandes-Marcos (University of Saint Joseph, Macao, China; Artech-International; Universidade Aberta, Portugal)
Article 1
The Sopro Artefact: A Quasi-Medium (pages 1-15)
Pedro Correia (Universidade Aberta, Portugal & Universidade do Algarve, Portugal & CIAC, Portugal), Bruno Mendes da Silva (Universidade do Algarve, Portugal & CIAC, Portugal), Mirian N. Tavares (CIAC, Portugal & Universidade do Algarve, Portugal)
Article 2
The Use of Media Convergence in the Preservation and Dissemination of Cultural Assets: Case of Mozambicans Timbila (pages 16-26)
José João Hoguane (Universidade Aberta, Portugal & Universidade do Algarve, Portugal), Mirian N. Tavares (CIAC, Portugal & Universidade do Algarve, Portugal), Sandra Boto (Universidade do Algarve, Portugal)
Article 3
Anamorphic Atmospheres: The New Autonomy of the Digital Image (pages 27-41)
Linda Matthews (Independent Researcher, Australia)
Article 4
“Ecoações”: An Approximation Between Post-Digital Art and Portuguese Heritage Expressions (pages 42-53)
Selma Eduarda Pereira (Instituto Politécnico de Castelo Branco, Portugal)
Volume 10 (2019)
Issue 1
EDITORIAL PREFACE
Adérito Fernandes-Marcos (Universidade Aberta, Lisboa, Portugal)
Article 1
Lucid Peninsula, a Physical Narrative Art Installation Comprising Interactive 360° Virtual Reality Components (pages 1-15)
Valentina Nisi (Interactive Technology Institute /LARSyS, UMa, Madeira, Portugal), Mara Sofia Dionisio (M-ITI, U Nova Lisbon, Madeira, Portugal), Paulo Bala (M-ITI, U Nova Lisbon, Madeira, Portugal), Tom Gross (University of Bamberg, Bamberg, Germany), Time's Up (Time's Up, Linz, Austria), Nuno Jardim Nunes (M-ITI, IST, Madeira, Portugal)
Article 2
Organizing Architectural Atmospheres: Reconfiguring Form and Space as Chromatic Data (pages 16-29)
Gavin John Perin (University of Technology, Sydney, Australia), Linda Matthews (University of Technology, Sydney, Australia)
Article 3
Hotels Online Opinion Visualization (pages 30-42)
Tiago Silva André (Universidade Aberta, Lisboa, Portugal), Elizabeth Simão Carvalho (CIAC/UAb, Universidade Aberta, Lisboa, Portugal)
Article 4
Meta-Remediation as a Mechanism to Address Crowd Decision-Making in the Context of Media Art: The uTurn Case (pages 43-55)
Jose Alberto Raposo Pinheiro (CIAC - Algarve University / Open University Portugal, Faro, Portugal), Mirian Tavares (Algarve University, Faro, Portugal)
Article 5
Interface Tesseracto UI and the Hologram: A Zero UI Proposal (pages 56-64)
Marcos Luiz Mucheroni (University of São Paulo (USP) - School and Communications and Arts (ECA), São Paulo, Brazil)
Issue 2
EDITORIAL PREFACE
Adérito Fernandes-Marcos (CIAC-Research Centre for Arts and Communication, Universidade Aberta, Lisbon, Portugal)
Article 1
Article 2
Building Detection From Satellite Images for Urban Planning Using MATLAB-Based Pattern Matching Method (pages 17-28)
A. Amala Arul Reji (South Travancore Hindu College, Manonmaniam Sundaranar University, Thirunelveli, India), S. Muruganantham (South Travancore Hindu College, Manonmaniam Sundaranar University, Thirunelveli, India)
Article 3
AR With Cloud Anchors: A Way to Improve HCI and Interactive Art (pages 29-40)
João Luís Antunes (Universidade Aberta, Portugal), Jose Bidarra (Universidade Aberta, Portugal), Mauro Figueiredo (Universidade do Algarve, Portugal)
Volume 9 (2018)
Issue 1
Special Issue on the Portuguese Meeting of Computer Graphics and Interaction, 2017 Edition (EPCGI)
Guest Editorial Preface
Alexandrino Gonçalves (School of Technology and Management, Computer Science and Communication Research Centre, Polytechnic Institute of Leiria, Leira, Portugal), Luís Magalhães (Centro Algoritmi, University of Minho, Braga, Portugal), Pedro Miguel Moreira (ARC4DigiT – Applied Research Centre for Digital Transformation, Instituto Politécnico de Viana do Castelo, Viana do castelo, Portugal)
Article 1
Leveraging Pervasive Games for Tourism: An Augmented Reality Perspective (pages 1-14)
Rui Nóbrega (FEUP/INESC TEC, Porto, Portugal), João Jacob (FEUP, Porto, Portugal), António Coelho (FEUP/INESC TEC, Porto, Portugal), João Ribeiro (FEUP, Porto, Portugal), Jessika Weber (NHTV, University of Applied Sciences, Breda, Netherlands), Soraia Ferreira (FEUP, Porto, Portugal)
Article 2
Mobile AR Performance Issues in a Cultural Heritage Environment (pages 15-31)
Anabela Marto (ESTG, CIIC, Polytechnic Institute of Leiria, Leiria, Portugal), A Augusto Sousa (INESC TEC, Faculty of Engineering of the University of Porto, Leiria, Portugal)
Article 3
Visualizing Historical Patterns in Large Educational Datasets (pages 32-48)
Tiago Martins (Instituto Superior Técnico / University of Lisbon, Lisbon, Portugal), Daniel Gonçalves (INESC-ID / Instituto Superior Técnico / University of Lisbon, Lisbon, Portugal), Sandra Gama (INESC-ID / Instituto Superior Técnico / University of Lisbon, Lisbon, Portugal)
Article 4
The Lives of Others: An Interactive Installation (pages 49-58)
Rui Antonio (University of Algarve, Olhao, Portugal), Bruno Mendes da Silva (CIAC - Research Centre for Arts and Communication, University of Algarve, Faro, Portugal), João M.F. Rodrigues (LARSyS, CIAC & ISE, University of Algarve, Faro, Portugal), Mirian Nogueira Tavares (CIAC - Research Centre for Arts and Communication, University of Algarve, Faro, Portugal)
Issue 2
EDITORIAL PREFACE
Aderito Fernandes-Marcos (Universidade Aberta, Lisboa, Portugal)
Article 1
FishEye - An Integrated Marine Species' Visualization (pages 1-17)
Tiago Nascimento (INESC-ID and Instituto Superior Técnico, Universidade de Lisboa, Lisbon, Portugal), Sandra Pereira Gama (INESC-ID and Instituto Superior Técnico, Universidade de Lisboa, Lisbon, Portugal)
Article 2
Tap and Swipe Activity Zones on Smartphones for Novice Older Adults (pages 18-39)
Paula Alexandra Silva (DigiMedia Research Center - University of Aveiro, Aveiro, Portugal), Roxanne Leitão (University of The Arts London, London, UK), Maureen K Kerwin (Independent UX Researcher, Berlin, Germany)
Article 3
Depth Maps and Deep Learning for Facial Analysis (pages 40-51)
Paulo C. Brito (Universidade Aberta, Lisbon, Portugal), Elizabeth S. Carvalho (CIAC, Universidade Aberta, Lisbon, Portugal)
Article 4
FeelOpo: An Interactive Installation to Explore the “Beat of Oporto” (pages 52-62)
Isabel Carvalho (CIAC - Centro de Investigação em Artes e Comunicação, Faro, Portugal), José Bidarra (Universidade Aberta, Lisbon, Portugal), Carla Porto (Escola Universitária das Artes de Coimbra ARCA-EUAC, Coimbra, Portugal)
Volume 8 (2017)
Issue 1
Preface
Editorial Preface
Ben Falchuk (Applied Communication Sciences, Basking Ridge, NJ, USA), Adérito Fernandes-Marcos (CIAC-Research Centre for Arts and Communication, Universidade Aberta, Lisbon, Portugal)
Article 1
Efficient Hair Rendering with a GPU Cone Tracing Approach (pages 1-19)
Jorge R. Martins (Instituto Superior Técnico, University of Lisbon, Lisboa, Portugal), Vasco S. Costa (Instituto Superior Técnico, University of Lisbon, Lisboa, Portugal), João M. Pereira (Instituto Superior Técnico, University of Lisbon, Lisboa, Portugal)
Article 2
Interactive 360 Degree Holographic Installation (pages 20-38)
Ricardo Martins Alves (University of the Algarve, Faro, Portugal), Luís Sousa (LARSyS, ISE, University of the Algarve, Faro, Portugal), Aldric Trindade Negrier (University of the Algarve, Faro, Portugal), João M.F. Rodrigues (LARSyS, CIAC, ISE, University of the Algarve, Faro, Portugal), Jânio Monteiro (INESC-ID (Lisbon) & ISE, University of the Algarve, Faro, Portugal), Pedro J.S. Cardoso (LARSyS, ISE, University of the Algarve, Faro, Portugal), Paulo Felisberto (LARSyS, ISE, University of the Algarve, Faro, Portugal), Paulo Bica (SPIC, Faro, Portugal)
Article 3
Arbor: Interactive Sculpture - From the Tree of Letters to the Tree of Words (pages 39-53)
Ana Cristina Marques (CIAC-Research Centre for Arts and Communication, Universidade Aberta, Lisbon, Portugal), Rui Manuel Agostinho Gaspar (CIAC-Research Centre for Arts and Communication, Universidade Aberta, Lisbon, Portugal), Nelson Zagalo (Universidade de Aveiro, Aveiro, Portugal)
Article 4
Experimenting on Film: Technology Meets Arts (pages 54-66)
Rui António (CIAC-Research Centre for Arts and Communication, University of Algarve, Faro, Portugal), Bruno Mendes da Silva (CIAC-Research Centre for Arts and Communication, University of Algarve, Faro, Portugal), João M.F. Rodrigues (LARSyS, ISE, CIAC, University of Algarve, Faro, Portugal), Mirian Nogueira Tavares (CIAC-Research Centre for Arts and Communication, University of Algarve, Faro, Portugal)
Issue 2
Editorial Preface
Ben Falchuk (Applied Communication Sciences, Basking Ridge, United States), Adérito Fernandes-Marcos (CIAC / INESC-TEC, Universidade Aberta, Lisbon, Portugal)
Article 1
Prazerosa – Interactive Reading Chair (pages 1-12)
Rui Manuel Agostinho Gaspar (CIAC – Research Centre for Arts and Communication, Universidade Aberta, Lisboa, Portugal), José Pedro Fernandes da Silva Coelho (CIAC - Centro de Investigação em Artes e Comunicação, Universidade Aberta, Lisboa, Portugal), Glória Maria Lourenço Bastos (LE@AD - Lab. of Distance Education and E-Learning, Universidade Aberta, Lisboa, Portugal)
Article 2
Alchimia: A Non-Touch Interactive Artwork (pages 13-22)
Pedro Alves da Veiga (CIAC - Centro de Investigação em Artes e Comunicação; Universidade Aberta, Universidade do Algarve, Lisbon, Portugal)
Article 3
Pixel 2 Installation: An Approach to Immersion in Rematerialized Media-Art (pages 23-30)
Acácio Rodrigues de Carvalho (CIAC-UAb, Research Centre for Arts & Communication - Universidade Aberta, Porto, Portugal), Selma Eduarda Pereira (CI_ESG Escola Superior Gallaecia, CIAC-UAb, Research Centre for Arts & Communication, Lagos, Portugal)
Article 4
Priority-Based Stippling and its Stylization Applications (pages 31-53)
Hua Li (CGNIP, Gatineau, Canada), David Mould (School of Computer Science, Carleton University, Ottawa, Canada)
Volume 7 (2016)
Issue 1
Special Issue on the Portuguese Computer Graphics Meeting, 2014 Edition (EPCG) Part 2
Guest Editorial Preface
António Ramires Fernandes (ALGORITMI & Department of Informatics, University of Minho, Braga, Portugal), Nuno Rodrigues (School of Technology and Management, Computer Science and Communication Research Centre, Polytechnic Institute of Leiria, Leiria, Portugal)
Article 1
Visualizing Sequential Educational Datamining Patterns (pages 1-18)
Vilma Rodrigues Jordão (Instituto Superior Técnico, University of Lisbon, Lisbon, Portugal), Sandra Gama (Instituto Superior Técnico, University of Lisbon, Lisbon, Portugal), Daniel Gonçalves (Instituto Superior Técnico, University of Lisbon, Lisbon, Portugal)
Article 2
Galactica, a Digital Planetarium for Immersive Virtual Reality Settings (pages 19-39)
Miguel Sales Dias (Microsoft Language Development Center, Lisboa, Portugal and ISCTE Instituto Universitário de Lisboa, ISTAR-IUL, Lisboa, Portugal), Jorge d'Alpuim (ISCTE Instituto Universitário de Lisboa, ISTAR-IUL, Lisboa, Portugal), Pedro Caetano (IST - Técnico, Universidade de Lisboa, Lisboa, Portugal and ISCTE Instituto Universitário de Lisboa, ISTAR-IUL, Lisboa, Portugal)
Article 3
Space Boards: Combining Tangible Interfaces with the Surrounding Space via RGB-D Cameras (pages 40-56)
Evan Shellshear (Fraunhofer Chalmers Centre, Gothenburg, Sweden)
Issue 2
Special Issue on the ARTECH 2015 International Conference
Guest Editorial Preface
José Bidarra (Universidade Aberta, Research Centre for Arts and Communication (CIAC), Lisbon, Portugal), Mauro Figueiredo (University of Algarve, Centre for Marine and Environmental Research (CIMA), Research Centre for Arts and Communication (CIAC), Faro, Portugal), Elizabeth Simão Carvalho (Universidade Aberta, Research Centre for Arts and Communication (CIAC), Lisbon, Portugal), Mirian Nogueira Tavares (University of Algarve, Research Centre for Arts and Communication (CIAC), Faro, Portugal)
Article 1
Interfaces Between Don Idhe, Merleau-Ponty, and Gretchen Schiller´s Embodiment Concepts Applied to Mediadance (pages 1-10)
Mirella Misi (Slash Art Tech Lab Amsterdam, Amsterdam, Netherlands), Ludmila Martinez Pimentel (Federal University of Bahia, Bahia, Brazil)
Article 2
ZatLab Gesture Recognition Framework: Machine Learning Results (pages 11-24)
André Baltazar (Catholic University of Portugal, Center for Science and Technology in the Arts, Porto, Portugal)
Article 3
Movement in Architecture: Disciplining the Digital Diagram (pages 25-38)
Gavin Perin (University of Technology Sydney, Broadway, Australia), Christopher Bowman (University of Technology Sydney, Broadway, Australia)
Article 4
Augmented Reality in Informal Learning Environments: A Music History Exhibition (pages 39-55)
José Duarte Cardoso Gomes (University of Algarve, Research Centre for Arts and Communication (CIAC), Faro, Portugal), Mauro Jorge Guerreiro Figueiredo (University of Algarve, Centre for Marine and Environmental Research (CIMA), Research Centre for Arts and Communication (CIAC), Faro, Portugal), Lúcia da Graça Cruz Domingues Amante (Universidade Aberta, Educational Communication and Digital Media, Lisbon, Portugal), Cristina Maria Cardoso Gomes (University of Algarve, Research Centre for Arts and Communication (CIAC), Faro, Portugal)
Article 5
Transmedia Storytelling as an Educational Strategy: A Prototype for Learning English as a Second Language (pages 56-67)
Patricia Rodrigues (Universidade Aberta, Research Centre for Arts and Communication (CIAC), Lisbon, Portugal), José Bidarra (Universidade Aberta, Research Centre for Arts and Communication (CIAC), Lisbon, Portugal)
Article 6
Interactivity, Cinema, and Experimentation: The Forking Paths (pages 68-85)
Bruno Mendes da Silva (University of Algarve, Research Centre for Arts and Communication (CIAC), Faro, Portugal), Mirian Nogueira Tavares (University of Algarve, Research Centre for Arts and Communication (CIAC), Faro, Portugal), Vítor Reia-Baptista (University of Algarve, Research Centre for Arts and Communication (CIAC), Faro, Portugal)
Volume 6 (2015)
Issue 1
Special Issue on Entertainment Computing
Guest Editorial Preface
Pedro A. González-Calero (Complutense University of Madrid, Madrid, Spain), Antonio M. Mora (Department of Signal Theory, Telematics and Communications, University of Granada, Granada, Spain)
Article 1
Implementation of an Immersive Videogame: Legends of Girona (pages 1-20)
Rubén Jesús García Hernández (Universitat de Girona, Girona, Spain), Antonio Rodríguez Benítez (Universitat de Girona, Girona, Spain), Juan Manuel García González (Universitat de Girona, Girona, Spain), Milán Magdics (Budapest University of Technology and Economics, Budapest, Hungary), Philippe Bekaert (Hasselt University, Diepenbeek, Belgium), Mateu Sbert (University of Girona, Girona, Spain)
Article 2
Modelling a Human-Like Bot in a First Person Shooter Game (pages 21-37)
Antonio Miguel Mora (University of Granada, Granada, Spain), Francisco Aisa (Rockstar Games, Edinburgh, Scotland, UK), Pablo García-Sánchez (University of Granada, Granada, Spain), Pedro Ángel Castillo (University of Granada, Granada, Spain), Juan Julián Merelo (University of Granada, Granada, Spain)
Article 3
Supporting the Construction of a GUI Component for Specifying the Behavior of Non-Player Characters in Unity (pages 38-55)
Ismael Sagredo-Olivenza (Complutense University of Madrid, Madrid, Spain), Gonzalo Flórez-Puga (Complutense University of Madrid, Madrid, Spain), Marco Antonio Gómez-Martín (Complutense University of Madrid, Madrid, Spain), Pedro A. González-Calero (Complutense University of Madrid, Madrid, Spain)
Article 4
Towards Creative Smart Learning Environments: Experiences and Challenges (pages 56-71)
Alejandro Catala (Grupo ISSI, Departamento de Sistemas Informáticos y Computación, Universitat Politècnica de València, Camino de Vera S/N, 46022 Valencia, Spain), Javier Jaen (Grupo ISSI, Departamento de Sistemas Informáticos y Computación, Universitat Politècnica de València, Camino de Vera S/N, 46022 Valencia, Spain), Patricia Pons (Grupo ISSI, Departamento de Sistemas Informáticos y Computación, Universitat Politècnica de València, Camino de Vera S/N, 46022 Valencia, Spain), Fernando Garcia-Sanjuan (Grupo ISSI, Departamento de Sistemas Informáticos y Computación, Universitat Politècnica de València, Camino de Vera S/N, 46022 Valencia, Spain)
Article 5
A Virtual Reality Drumkit Simulator System with a Kinect Device (pages 72-86)
Alejandro Rosa-Pujazón (ETSI Telecomunicacion, Universidad de Málaga, Málaga, Spain), Isabel Barbancho (ETSI Telecomunicacion, Universidad de Málaga, Málaga, Spain), Lorenzo J. Tardón (ETSI Telecomunicacion, Universidad de Málaga, Málaga, Spain), Ana M. Barbancho (ETSI Telecomunicacion, Universidad de Málaga, Málaga, Spain)
Issue 2
Special Issue on the Portuguese Computer Graphics Meeting, 2014 Edition (EPCG) Part 1
Guest Editorial Preface
António Ramires Fernandes (ALGORITMI and Department of Informatics, University of Minho, Braga, Portugal), Nuno Rodrigues (School of Technology and Management, Computer Science and Communication Research Centre, Polytechnic Institute of Leiria, Leiria, Portugal)
Article 1
Accelerating Occlusion Rendering on a GPU via Ray Classification (pages 1-17)
Vasco Costa (INESC-ID/Instituto Superior Técnico, University of Lisbon, Lisbon, Portugal), João Madeiras Pereira (INESC-ID/Instituto Superior Técnico, University of Lisbon, Lisbon, Portugal), Joaquim A. Jorge (INESC-ID/Instituto Superior Técnico, University of Lisbon, Lisbon, Portugal)
Article 2
LS3D: LEGO Search Combining Speech and Stereoscopic 3D (pages 18-36)
Pedro B. Pascoal (INESC-ID/Técnico Lisboa, Universidade de Lisboa, Lisboa, Portugal), Daniel Mendes (INESC-ID/Técnico Lisboa, Universidade de Lisboa, Lisboa, Portugal), Diogo Henriques (INESC-ID/Técnico Lisboa, Universidade de Lisboa, Lisboa, Portugal), Isabel Trancoso (INESC-ID/Técnico Lisboa, Universidade de Lisboa, Lisboa, Portugal), Alfredo Ferreira (INESC-ID/Técnico Lisboa, Universidade de Lisboa, Lisboa, Portugal)
Article 3
Procedural Generation of Road Paths for Driving Simulation (pages 37-55)
Carlos Campos (Department of Electrical Engineering, School of Engineering of Porto Polytechnic, INESC-TEC, Porto, Portugal), João Miguel Leitão (Department of Electrical Engineering, School of Engineering of Porto Polytechnic, INESC-TEC, Porto, Portugal), António Fernando Coelho (Department of Informatics Engineering, University of Porto, INESC-TEC, Porto, Portugal)
Article 4
Preoperative and Intraoperative Spatial Reasoning Support with 3D Organ and Vascular Models: Derived from CT Data using VTK and IGSTK (pages 56-82)
João Fradinho Oliveira (C3i/Instituto Politénico de Portalegre, Portalegre, Portugal), José Luis Moyano-Cuevas (Bioengineering and Health Technology Unit, Jesús Usón Minimally Invasive Surgery Center, Cáceres, Spain), J. Blas Pagador (Bioengineering and Health Technology Unit, Jesús Usón Minimally Invasive Surgery Center, Cáceres, Spain), Hugo Capote (Hospital Dr. José Maria Grande, Portalegre, Portugal), Francisco Miguel Sánchez Margallo (Jesús Usón Minimally Invasive Surgery Center, Cáceres, Spain)
Volume 5 (2014)
Issue 1
Special Issue on Digital Media-Art: New Experiences in Arts and Technology
Guest Editorial Preface
Mirian Tavares (Research Centre for Arts and Communication, University of Algarve, Faro, Portugal)
Article 1
Between the Sacred and the Profane in the S. João d'Arga's Festivities: A Digital Art Installation (pages 1-20)
Mário Dominguez (Research Centre for Arts and Communication and Centre for the Study of Language, University Institute of Maia (ISMAI), Maia, Portugal), Fernando Faria Paulino (Research Centre for Arts and Communication and Centre for the Study of Language, Communication and Culture, University Institute of Maia (ISMAI), Maia, Portugal), Bruno Mendes Silva (Research Centre for Arts and Communication, University of Algarve, Faro, Portugal)
Article 2
CulturalNature Arga #2 (pages 21-31)
Tiago Cruz (Instituto Superior da Maia, Maia, Portugal & Universidade Aberta, Lisbon, Portugal), Fernando Faria Paulino (Research Centre for Arts and Communication, Instituto Superior da Maia, Maia, Portugal), Mirian Tavares (Research Centre for Arts and Communication, University of Algarve, Faro, Portugal)
Article 3
The New Light: A Site Specific Light Mapping Intervention (pages 32-45)
Rudolfo Quintas (Research Centre for Arts and Communication, Universidade Aberta, Lisbon, Portugal)
Article 4
The Forking Paths: An Interactive Cinema Experience (pages 46-56)
Bruno Mendes da Silva (Research Centre for Arts and Communication, University of Algarve, Faro, Portugal)
Issue 2
Special Issue on Advances in Creative Interfaces and Digital Arts
Guest Editorial Preface
Teresa Chambel (Faculty of Sciences, University of Lisbon, Lisbon, Portugal), Alberto Ariza (University of Vigo, Vigo, Spain), Gavin Perin (University of Technology Sydney, Sydney, Australia), Mírian Tavares (University of Algarve, Algarve, Portugal)
Article 1
Beyond the Visual in Urban Interactive Interfaces: Dialogue and Social Transformation (pages 1-15)
Ana Paula Baltazar dos Santos (School of Architecture, Federal University of Minas Gerais, Belo Horizonte, Brazil), José dos Santos Cabral Filho (School of Architecture, Federal University of Minas Gerais, Belo Horizonte, Brazil), Guilherme Ferreira de Arruda (School of Architecture, Federal University of Minas Gerais, Belo Horizonte, Brazil), Lorena Melgaço Silva Marques (School of Architecture, Federal University of Minas Gerais, Belo Horizonte, Brazil), Marcela Alves de Almeida (School of Architecture, Federal University of São João del-Rei, São João del-Rei, Brazil)
Article 2
Continuous Line Drawings and Designs (pages 16-39)
Hua Li (Department of Computer Science, University of North Carolina Wilmington, Wilmington, NC, USA & Carleton University, Canada), David Mould (School of Computer Science, Carleton University, Ottawa, Canada)
Article 3
Visualizations in Time for a New Look at the Movies (pages 40-61)
Ana Jorge (LaSIGE, University of Lisbon, Lisbon, Portugal & Faculty of Science and Technology, New University of Lisbon, Lisbon, Portugal), Teresa Chambel (LaSIGE, University of Lisbon, Lisbon, Portugal)
Article 4
Detecting Bias on Aesthetic Image Datasets (pages 62-74)
Adrian Carballal (Department of Information and Communication Technologies, University of A Coruña, A Coruña, Spain), Luz Castro (Department of Information and Communication Technologies, University of A Coruña, A Coruña, Spain), Rebeca Perez (Department of Information and Communication Technologies, University of A Coruña, A Coruña, Spain), João Correia (Department of Informatics Engineering, University of Coimbra, Coimbra, Portugal)
Article 5
Virtual Reality as Analgesia: An Alternative Approach for Managing Chronic Pain (pages 75-86)
Mark Nazemi (School of Interactive Arts & Technology, Simon Fraser University, Burnaby, Canada), Diane Gromala (School of Interactive Arts & Technology, Simon Fraser University, Burnaby, Canada), Mehdi Karamnejad (School of Interactive Arts & Technology, Simon Fraser University, Burnaby, Canada)
Article 6
NUVE: Resizing the Digital Gesture (pages 87-100)
João Martinho Moura (EngageLab, University of Minho, Guimarães, Portugal), Adérito Marcos (EngageLab, University of Minho, Guimarães, Portugal & Research Centre for Arts and Communication, Universidade Aberta, Lisbon, Portugal), Né Barros (Balleteatro, University of Porto, Porto, Portugal), Pedro Branco (EngageLab, University of Minho, Guimarães, Portugal)
Volume 4 (2013)
Issue 1
Special Issue on Advances in Computer Entertainment
Guest Editorial Preface
Anton Nijholt (Faculty EEMCS, University of Twente, Enschede, The Netherlands), Teresa Romão (Faculdade de Ciências e Tecnologia, Universidade Nova de Lisboa, Caparica, Portugal), Adrian D. Cheok (Graduate School of Media Design, Keio University, Yokohama, Japan)
Article 1
Using Pinching Gesture to Relate Applications Running on Discrete Touch-Screen Devices (pages 1-20)
Takashi Ohta (School of Media Science, Tokyo University of Technology, Tokyo, Japan), Jun Tanaka (eje inc., Tokyo, Japan)
Article 2
Paranga: An Electronic Flipbook that Reproduces Riffling Interaction (pages 21-34)
Kazuyuki Fujita (Graduate School of Information Science and Technology, Osaka University, Suita, Japan), Yuichi Itoh (Graduate School of Information Science and Technology, Osaka University, Suita, Japan), Hiroyuki Kidokoro (Graduate School of Information Science and Technology, Osaka University, Suita, Japan)
Article 3
A Virtual Train with a Container Using Visual and Auditory Representation of Train Movement (pages 35-48)
Kunihiro Nishimura (Graduate School of Information Science and Technology, The University of Tokyo, Tokyo, Japan), Yasuhiro Suzuki (Research Center for Advanced Science and Technology, The University of Tokyo, Tokyo, Japan), Munehiko Sato (Graduate School of Information Science and Technology, The University of Tokyo, Tokyo, Japan), Oribe Hayashi (Graduate School of Information Science and Technology, The University of Tokyo, Tokyo, Japan), LiWei Yang (School of Engineering, The University of Tokyo, Tokyo, Japan), Kentaro Kimura (Graduate School of Information Science and Technology, The University of Tokyo, Tokyo, Japan), Shinya Nishizaka (Graduate School of Information Science and Technology, The University of Tokyo, Tokyo, Japan), Yusuke Onojima (Graduate School of Information Science and Technology, The University of Tokyo, Tokyo, Japan), Yuki Ban (Graduate School of Information Science and Technology, The University of Tokyo, Tokyo, Japan), Yuma Muroya (School of Engineering, The University of Tokyo, Tokyo, Japan), Shigeo Yoshida (Graduate School of Interdisciplinary Information Studies, The University of Tokyo, Tokyo, Japan), Michitaka Hirose (Graduate School of Information Science and Technology, The University of Tokyo, Tokyo, Japan)
Article 4
Using Graph-Based Analysis to Enhance Automatic Level Generation for Platform Videogames (pages 49-70)
Fausto Mourato (Escola Superior de Tecnologia, Instituto Politécnico de Setúbal, Setubal, Portugal & CITI, Faculdade de Ciências e Tecnologia, Universidade Nova de Lisboa, Lisbon, Portugal), Fernando Birra (CITI, Faculdade de Ciências e Tecnologia, Universidade Nova de Lisboa, Lisbon, Portugal), Manuel Próspero dos Santos (CITI, Faculdade de Ciências e Tecnologia, Universidade Nova de Lisboa, Lisbon, Portugal)
Issue 2
Special Issue on the 20th Portuguese Computer Graphics Meeting (EPCG)
Guest Editorial Preface
Pedro Branco (Department of Information Systems, University of Minho, Guimarães, Portugal), Rui Rodrigues (Faculdade de Engenharia da Universidade do Porto & Instituto de Engenharia de Sistemas e Computadores do Porto, Porto, Portugal), Pedro Miguel Moreira (Instituto Politécnico de Viana do Castelo, Viana do Castelo, & Laboratório de Inteligência Artificial e Ciência de Computadores, Porto, Portugal), Luís Romero (Departamento de Computação Gráfica e Multimédia, Instituto Politécnico de Viana do Castelo, Viana do Castelo, Portugal)
Article 1
Analysis and Evaluation of Sketch Recognizers in the Creation of Physics Simulations (pages 1-21)
Abílio Costa (School of Engineering (ISEP), Polytechnic of Porto, Porto, Portugal), João P. Pereira (School of Engineering (ISEP), Polytechnic of Porto, Porto, Portugal)
Article 2
Dynamic Insertion of Virtual Objects in Photographs (pages 22-39)
Rui Nóbrega (CITI and Departamento de Informática, Faculdade de Ciências e Tecnologia, Universidade Nova de Lisboa, Caparica, Portugal), Nuno Correia (CITI and Departamento de Informática, Faculdade de Ciências e Tecnologia, Universidade Nova de Lisboa, Caparica, Portugal)
Article 3
Object Identification in Binary Tomographic Images Using GPGPUs (pages 40-56)
Bruno Preto (Department of Informatics, Universidade Nova de Lisboa, Caparica, Portugal), Fernando Birra (Department of Informatics, Universidade Nova de Lisboa, Caparica, Portugal), Adriano Lopes (Department of Informatics, Universidade Nova de Lisboa, Caparica, Portugal), Pedro Medeiros (Department of Informatics, Universidade Nova de Lisboa, Caparica, Portugal)
Article 4
A Virtual Reality Solution to Handle Social Anxiety (pages 57-72)
Ana Paula Cláudio (Faculty of Sciences, University of Lisbon, Lisboa, Portugal), Maria Beatriz Carmo (Faculty of Sciences, University of Lisbon, Lisboa, Portugal), Tânia Pinheiro (Faculty of Sciences, University of Lisbon, Lisboa, Portugal), Francisco Esteves (Mid Sweden University, Department of Psychology, Östersund, Sweden, University Institute of Lisbon, Lisboa, Portugal)
Volume 3 (2012)
Issue 1
Article 1
Implant Deformation on Digital Preoperative Planning of Lower Extremities Fractures (pages 1-15)
Esmitt Ramírez (Universidad Central de Venezuela, Venezuela), Ernesto Coto (Universidad Central de Venezuela, Venezuela)
Article 2
An Image-Space Approach for Collision Detection Between Multiple Volumes and a Surface (pages 16-27)
Rhadamés Carmona (Universidad Central de Venezuela, Venezuela), Héctor Navarro (Universidad Central de Venezuela, Venezuela)
Article 3
Polygonal Mesh Comparison Applied to the Study of European Portuguese Sounds (pages 28-44)
Paula Martins (University of Aveiro, Portugal), Samuel Silva (University of Aveiro, Portugal), Catarina Oliveira (University of Aveiro, Portugal), Carlos Ferreira (Portuguese National Functional Brain Imaging Research Network, Portugal), Augusto Silva (University of Aveiro, Portugal), António Teixeira (University of Aveiro, Portugal)
Article 4
Cortical 3D Face and Object Recognition Using 2D Projections (pages 45-62)
João Rodrigues (University of the Algarve, Portugal), Roberto Lam (University of the Algarve, Portugal), Hans du Buf (University of the Algarve, Portugal)
Article 5
Haptic Interaction with Elastic Volumetric Structures (pages 63-73)
Francisco J. R. Prados (Universidad de Granada, Spain), Alejandro León Salas (Universidad de Granada, Spain), Juan Carlos Torres (Universidad de Granada, Spain)
Issue 2
Article 1
Selected Ideas and Methods in Knowledge Visualization (pages 1-7)
Anna Ursyn (School of Art and Design, University of Northern Colorado, Greeley, CO, USA), Ebad Banissi (Department of Computer Graphics & Visualization, South Bank University, London, UK)
Article 2
Visualizing Sixteen Years of Data About Portuguese Leisure-Cultural Activities (pages 8-22)
Clarissa Rodrigues (Information Systems Department, engageLab, University of Minho, Guimarães, Portugal), Elizabeth Carvalho (Business and Information Technology Research Center (BITREC), University Atlântica, Barcarena, Portugal)
Article 3
Modeling of Flowers with Inverse Grammar Generation Interface (pages 23-41)
Olga Petrenko (University of Girona, Girona, Spain & University of Limoges, Limoges, France), Mateu Sbert (University of Girona, Girona, Spain), Olivier Terraz (University of Limoges, Limoges, France), Djamchid Ghazanfarpour (University of Limoges, Limoges, France)
Article 4
Integrating Interactive Visualizations of Automatic Debugging Techniques on an Integrated Development Environment (pages 42-59)
André Riboira (Department of Informatics Engineering, University of Porto, Porto, Portugal & HASLab / INESC TEC, Portugal), Rui Rodrigues (Department of Informatics Engineering, University of Porto, Porto, Portugal & INESC TEC, Porto, Portugal), Rui Abreu (Department of Informatics Engineering, University of Porto, Porto, Portugal & HASLab / INESC TEC, Portugal), José Campos (Department of Informatics Engineering, University of Porto, Porto, Portugal)
Volume 2 (2011)
Issue 1
Article 1
Line Drawings that Appear Unsharp (pages 1-13)
Hans Dehlinger (University of Kassel, Germany)
Article 2
Materials of the Data Map (pages 14-26)
Brian Evans (The University of Alabama, USA)
Article 3
Digital Images: Interaction and Production (pages 27-41)
Linda Matthews (University of Technology, Sydney, Australia), Gavin Perin (University of Technology, Sydney, Australia)
Article 4
Creative Interfaces: Development of New Integrated and Visual Solutions (pages 42-67)
Ioana Armiano (EON Reality, Sweden)
Article 5
Article 6
On Not Being Able to Draw a Mousetrap (pages 99-115)
James Faure Walker (CCW Graduate School, University of the Arts, London, UK)
Issue 2
Article 1
User Experiences and Differences in Viewing Architectural Images with Various Interfaces (pages 1-22)
David Fonseca (La Salle Universitat Ramon Llull, Spain), Oscar García (La Salle Universitat Ramon Llull, Spain), Marc Pifarré (La Salle Universitat Ramon Llull, Spain), Eva Villegas (La Salle Universitat Ramon Llull, Spain)
Article 2
Rain Simulation in Dynamic Scenes (pages 23-36)
Anna Puig-Centelles (Universitat Jaume I, Spain), Nicolau Sunyer (Universitat de Girona, Spain), Oscar Ripolles (Universidad Politécnica de Valencia, Spain), Miguel Chover (Universitat Jaume I, Spain), Mateu Sbert (Universitat de Girona, Spain)
Article 3
A Simple Physically-Based 3D Liquids Surface Tracking Algorithm (pages 37-48)
Gonçalo N. P. Amador (Universidade da Beira Interior, Portugal), Abel J. P. Gomes (Instituto de Telecomunicações, Portugal)
Article 4
Accurate Infrared Tracking System for Immersive Virtual Environments (pages 49-73)
Filipe Gaspar (ADETTI-IUL / ISCTE-Lisbon University Institute, Portugal), Rafael Bastos (Vision-Box & ADETTI-IUL / ISCTE-Lisbon University Institute, Portugal), Miguel Sales (DiasMicrosoft Language Development Center & ISCTE-Lisbon University Institute, Portugal)
Volume 1 (2010)
Issue 1
Article 1
Event Review: ACM CHI 2009 (pages 1-4)
Jörn Loviscach (Fachhochschule Bielefeld, Germany)
Article 2
NRU ('near you'): Real-World Interaction with a Mobile Phone (pages 5-18)
Mathias Dahlström (lastminute.com labs, UK), Richard Lewis Jones (lastminute.com labs, UK), Marko Balabanovic (lastminute.com labs, UK)
Article 3
Aesthetic Expectations for Information Visualization (pages 19-39)
Anna Ursyn (University of Northern Colorado, USA)
Article 4
Organix: Creating Organic Objects from Document Feature Vectors (pages 40-53)
Robert J. Hendley (University of Birmingham, UK), Barry Wilkins (University of Birmingham, UK), Russell Beale (University of Birmingham, UK)
Article 5
Tangible Interfaces for Art Restoration (pages 54-66)
Leonardo Bonanni (MIT Media Laboratory, USA), Maurizio Seracini (University of California at San Deigo, USA), Xiao Xiao (MIT Media Laboratory, USA), Matthew Hockenberry (MIT Media Laboratory, USA), Bianca Cheng Costanzo (MIT Media Laboratory, USA), Andrew Shum (MIT Media Laboratory, USA), Romain Teil (MIT Media Laboratory, USA), Antony Speranza (MIT Media Laboratory, USA), Hiroshi Ishii (MIT Media Laboratory, USA)
Article 6
Calligraphic Video: Using the Body's Intuition of Matter (pages 67-83)
Sha Xin Wei (Concordia University, Canada)
Issue 2
Article 1
World-in-Miniature Interaction for Complex Virtual Environments (pages 1-14)
Ramón Trueba (MOVING Group, Universitat Politècnica de Catalunya, Spain), Carlos Andujar (MOVING Group, Universitat Politècnica de Catalunya, Spain), Ferran Argelaguet (MOVING Group, Universitat Politècnica de Catalunya, Spain)
Article 2
TagClusters: Enhancing Semantic Understanding of Collaborative Tags (pages 15-28)
Ya-Xi Chen (Media Informatics, University of Munich, Germany), Rodrigo Santamaría (Department of Informatics and Automatics, University of Salamanca, Spain), Andreas Butz (Media Informatics, University of Munich, Germany), Roberto Therón (Department of Informatics and Automatics, University of Salamanca, Spain)
Article 3
Magnet Mail: A Visualization System for Emails (pages 29-39)
Paulo Castro (CITI-DI, FCT, Universidade Nova de Lisboa, Portugal), Adriano Lopes (CITI-DI, FCT, Universidade Nova de Lisboa, Portugal)
Article 4
An Assistant Interface to Design and Produce a Pop-Up Card (pages 40-50)
Sosuke Okamura (University of Tokyo, Japan), Takeo Igarashi (University of Tokyo, Japan)
Article 5
Organ Augmented Reality: Audio-Graphical Augmentation of a Classical Instrument (pages 51-66)
Christian Jacquemin (LIMSI-CNRS, University of Paris Sud 11, France), Rami Ajaj (LIMSI-CNRS, France), Sylvain Le Beux (LIMSI-CNRS, France), Christophe d’Alessandro (LIMSI-CNRS, France), Markus Noisternig (IRCAM, France), Brian F.G. Katz (LIMSI-CNRS, France), Bertrand Planes (Artist, France)