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What is Asynchronous E-Learning

Encyclopedia of Internet Technologies and Applications
A computer-assisted learning experience in which interaction takes place at different instances of time.
Published in Chapter:
Standards in Asynchronous E-Learning Systems
Sergio Gutiérrez (University Carlos III of Madrid, Spain), Abelardo Pardo (University Carlos III of Madrid, Spain), and Carlos Delgado Kloos (University Carlos III of Madrid, Spain)
Copyright: © 2008 |Pages: 7
DOI: 10.4018/978-1-59140-993-9.ch080
Abstract
E-learning has evolved very rapidly in recent years, from a first stage in which a set of documents were simply made available to the students in an electronic platform, to current tools that integrate not only academic but also administrative aspects in educational institutions. Today, learning is possible virtually anywhere, anytime and new scenarios are possible thanks to the technological support available. The so-called “learning management systems” (LMS) or “learning content management systems” (LCMS) now must handle aspects ranging from tuition fees to personalized pedagogical approaches or collaborative activities.
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More Results
Students' Views on the Benefits of E-Learning During the COVID-19 Pandemic and the Factors That Facilitated Their Learning
The term refers to any learning and educational process that does not take place at the same time for educator and learners and permits learners and educator to reach the content and respond to each other at their own convenient time and pace.
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The Online Adult Learner: Profiles and Practices
Learners access information at anytime and communicate with others in the class and/or the instructor in a delayed communication format.
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Flipping the Medical School Classroom
The use of online learning resources to facilitate resources without constraints of time or place. Takes the form of discussion boards and blogs.
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Design Guidelines for Asynchronous E-Learning Applications
Asynchronous learning describes a learning event in which people cannot communicate without time delay. Examples of asynchronous e-learning are self-paced e-learning courses taken via the Internet; online chats, discussion groups, and e-mail; streamed audio/video Web presentations; and so forth (Driscoll, 2002).
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Challenges in the Design and Development of a “Third Generation” E-Learning/Educational Platform
The student may use the e-learning resources provided by the teacher/instructor for self-paced/flexible learning activities.
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