Mauro Figueiredo

Mauro Figueiredo has a PhD in computer science from the University of Salford, Manchester, since 2005. He was teacher at University of Coimbra from 1989 until 1996. Since 1996, he has been at the Algarve University where he is an adjunct professor. His research interests are in the use of information technologies for education, e-learning, b-learning, games and augmented reality. His PhD students are currently working with ebooks and augmented reality tools for e-learning. He is author of more than sixty international journal and conferences articles, book chapters and books and he collaborated and participated in different National projects. He is the international coordinator of the Erasmus+ project MILAGE: Interactive Mathematics by implementing a Blended-Learning model with Augmented Reality and Game books. He has several papers best awards and a school project in augmented reality which has been nationally recognized. He has already organized several international conferences. Most of his research is conducted at the Univ. Algarve, at CIMA (Center of Marine and Environmental Research) and CIAC (Center for the Arts and Communication Research).

Publications

PRHOLO: 360º Interactive Public Relations
João Rodrigues, Ricardo Alves, Luís Sousa, Aldric Negrier, Jânio Monteiro, Pedro Cardoso, Paulo Felisberto, Mauro Figueiredo, Bruno Mendes da Silva, Roberto Lam, Jaime Carvalho Martins, Miguel Gomes, Paulo Bica. © 2018. 26 pages.
In the globalized world, possessing good products may not be enough to reach potential clients unless creative marketing strategies are well delineated. In this context, public...
An Initial Framework to Develop a Mobile Five Human Senses Augmented Reality System for Museums
João M. F. Rodrigues, Pedro J. S. Cardoso, Joana Lessa, João André Pereira, João D. P. Sardo, Marco de Freitas, Jorge Semião, Jânio Monteiro, Célia M. Q. Ramos, Roberto Lam, Eduardo Esteves, Mauro Figueiredo, Alexandra R. Gonçalves, Miguel Gomes, Paulo Bica. © 2018. 24 pages.
The Mobile Five Senses Augmented Reality System for Museums (M5SAR) project aims to development an Augmented Reality mobile system for museums. Museums are amazing places, where...
A Framework Supported by Modeling and Virtual/Augmented Reality for the Preservation and Dynamization of Archeological-Historical Sites
Mauro Figueiredo, João Pedro Bernardes, José I. J. Rodrigues, César Gonçalves. © 2018. 13 pages.
This chapter presents an approach for the preservation and exploration of the archaeological-historical information using the most modern methods of Building Information...
Augmented Reality as a New Media for Supporting Mobile-Learning
Mauro Figueiredo, José Gomes, Cristina Maria Cardoso Gomes, Rui Gaspar, João Madeira Lopes. © 2018. 19 pages.
Combining mobile technologies with Augmented Reality (AR) has recently enabled the ubiquity of AR technologies in our everyday life. We believe that the use of augmented reality...
Augmented Reality as a New Media for Supporting Mobile-Learning
Mauro Figueiredo, José Gomes, Cristina Maria Cardoso Gomes, Rui Gaspar, João Madeira Lopes. © 2016. 18 pages.
Combining mobile technologies with Augmented Reality (AR) has recently enabled the ubiquity of AR technologies in our everyday life. We believe that the use of augmented reality...
Handbook of Research on Human-Computer Interfaces, Developments, and Applications
João Rodrigues, Pedro Cardoso, Jânio Monteiro, Mauro Figueiredo. © 2016. 663 pages.
Human Computer Interaction (HCI) is easy to define yet difficult to predict. Encompassing the management, study, planning, and design of the ways in which users interact with...
PRHOLO: 360º Interactive Public Relations
João Rodrigues, Ricardo Alves, Luís Sousa, Aldric Negrier, Jânio Monteiro, Pedro Cardoso, Paulo Felisberto, Mauro Figueiredo, Bruno Mendes da Silva, Roberto Lam, Jaime Carvalho Martins, Miguel Gomes, Paulo Bica. © 2016. 26 pages.
In the globalized world, possessing good products may not be enough to reach potential clients unless creative marketing strategies are well delineated. In this context, public...
Developments of Serious Games in Education
Luís Sousa, Mauro Figueiredo, Jânio Monteiro, José Bidarra, João Rodrigues, Pedro Cardoso. © 2016. 28 pages.
As Human Computer Interaction technologies evolve, they are supporting the generation of innovative solutions in a broad range of domains. Among them, Serious Games are defined...