Sara de Freitas

Sara de Freitas is Director of Research at the Serious Games Institute at the University of Coventry where she leads an applied research team working closely with industry. Appointed Professor of Virtual Environments, she holds a visiting senior research fellowship at the London Knowledge Lab, London, and is a Fellow of the Royal Society of Arts. Voted the Most Influential Woman in Technology 2009 and 2010 by US Fast Company, Sara chairs the IEEE Serious Games and Virtual Worlds conferences (VS-Games). Her current lines of research are examining multimodal interfaces, experience design and perceptual modeling in games and virtual worlds towards developing the next generation of intelligent tutoring environments. She is the Scientific Coordinator for the GaLA Network of Excellence in Serious Games funded under FP7.


New Pedagogical Approaches in Game Enhanced Learning: Curriculum Integration
Sara de Freitas, Michela Ott, Maria Magdalena Popescu, Ioana Stanescu. © 2013. 310 pages.
Digital games continue to enable innovative learning in the classroom, however, its implementation into the educational system requires a fundamental approach to achieve its...
Game-Enhanced Learning: Preliminary Thoughts on Curriculum Integration
Michela Ott, Maria Magdalena Popescu, Ioana Andreea Stanescu, Sara de Freitas. © 2013. 19 pages.
This chapter tackles the issue of Serious Games (SGs) curriculum integration approached from different perspectives (different levels, subject areas, instructional contexts...
Massively Multiplayer Online Role-Play Games for Learning
Sara de Freitas, Mark Griffiths. © 2011. 15 pages.
This chapter explores whether massively multiplayer online role-play games (MMORPGs) can be used effectively to support learning and training communities. The chapter aims to...
Towards a Development Approach to Serious Games
Sara de Freitas, Steve Jarvis. © 2009. 17 pages.
This chapter reviews some of the key research supporting the use of serious games for training in work contexts. The review indicates why serious games should be used to support...