Valerie J. Shute

Val Shute was the Mack & Effie Campbell Tyner Endowed Professor in Education in the Department of Educational Psychology and Learning Systems at Florida State University, and is currently Professor Emerita. Her most recent research involves using games with stealth assessment to support learning—of cognitive and non-cognitive knowledge, skills, and dispositions. Her research has resulted in numerous grants, journal articles, books, chapters in books, and a patent.

Publications

The History of Stealth Assessment and a Peek Into Its Future
Valerie J. Shute. © 2023. 23 pages.
Interactions with digital environments can yield huge amounts of electronic data—in terms of what was done, when, where, and how. What's known today as stealth assessment...
Stealth Assessments' Technical Architecture
Seyedahmad Rahimi, Russell G. Almond, Valerie J. Shute. © 2023. 20 pages.
With advances in technology and the learning and assessment sciences, educators can develop learning environments that can accurately and engagingly assess and improve...
Stealth Assessment and Digital Learning Game Design
Ginny L. Smith, Valerie J. Shute, Seyedahmad Rahimi, Chih-Pu Dai, Renata Kuba. © 2023. 20 pages.
Stealth assessment is an innovative way to measure a set of student competencies through gameplay. The process starts with a competency model that is comprised of everything you...
Getting the First and Second Decimals Right: Psychometrics of Stealth Assessment
Seyedahmad Rahimi, Russell G. Almond, Valerie J. Shute, Chen Sun. © 2023. 29 pages.
Stealth assessment, like all assessments, must have three essential psychometric properties: validity, reliability, and fairness. Evidence-centered assessment design (ECD)...
Examining Students' Perceived Competence, Gender, and Ethnicity in a Digital STEM Learning Game
Ginny Smith, Curt Fulwider, Zhichun Liu, Xi Lu, Valerie J. Shute, Jiawei Li. © 2022. 17 pages.
The present study explores how gender, ethnicity, and performance-based perceived competence impact students’ learning, performance, and enjoyment from playing a digital STEM...
Designing and Testing Affective Supports in an Educational Game
Katie Bainbridge, Ginny L. Smith, Valerie J. Shute, Sidney D'Mello. © 2022. 32 pages.
Five types of affective supports were designed to induce an appropriate emotional regulation strategy in players of an educational video game. These supports were based on the...