Creating a Framework to Analyse the Perception of Selfhood in Artistic Practice within Second Life

Creating a Framework to Analyse the Perception of Selfhood in Artistic Practice within Second Life

Pete Wardle (University of Salford, UK)
Copyright: © 2015 |Pages: 28
DOI: 10.4018/978-1-4666-8384-6.ch005
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Abstract

This chapter draws upon existing identity theories to create a framework with which to examine the expression of self via avatars within Second Life. The framework is then applied to the practice of a number of artists working with themes relating to identity using avatars within Second Life, by drawing upon the author's own experience of these works and the artists comments taken from their writings and from discussions and correspondence with them, to examine the role their work plays in changing our understanding of the way that identity is expressed and perceived within virtual worlds.
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Background: An Overview Of The Development Of Identity Theories

The presentation of identity theories herein will not be exhaustive but will focus instead on the main concepts which will be used to develop the framework of avatar typologies. While these concepts will be presented in an order which generally reflects the chronology in which the theories were developed, or were the commonly accepted paradigm, an attempt has been made to group them into underlying themes rather than to stick rigidly to the schools of thought from which they were generated.

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