MLA
Fanning, Elizabeth. "Game Mods: Customizable Learning in a K16 setting." Intelligent Information Technologies: Concepts, Methodologies, Tools, and Applications, edited by Vijayan Sugumaran, IGI Global, 2008, pp. 2143-2150. https://doi.org/10.4018/978-1-59904-941-0.ch123
APA
Fanning, E. (2008). Game Mods: Customizable Learning in a K16 setting. In V. Sugumaran (Ed.), Intelligent Information Technologies: Concepts, Methodologies, Tools, and Applications (pp. 2143-2150). IGI Global. https://doi.org/10.4018/978-1-59904-941-0.ch123
Chicago
Fanning, Elizabeth. "Game Mods: Customizable Learning in a K16 setting." In Intelligent Information Technologies: Concepts, Methodologies, Tools, and Applications, edited by Vijayan Sugumaran, 2143-2150. Hershey, PA: IGI Global, 2008. https://doi.org/10.4018/978-1-59904-941-0.ch123
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