MLA
Sternig, Christof, et al. "Learning in a Virtual Environment: Implementation and Evaluation of a VR Math-Game." Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, IGI Global, 2018, pp. 1288-1312. https://doi.org/10.4018/978-1-5225-5469-1.ch062
APA
Sternig, C., Spitzer, M., & Ebner, M. (2018). Learning in a Virtual Environment: Implementation and Evaluation of a VR Math-Game. In I. Management Association (Ed.), Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications (pp. 1288-1312). IGI Global. https://doi.org/10.4018/978-1-5225-5469-1.ch062
Chicago
Sternig, Christof, Michael Spitzer, and Martin Ebner. "Learning in a Virtual Environment: Implementation and Evaluation of a VR Math-Game." In Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, 1288-1312. Hershey, PA: IGI Global, 2018. https://doi.org/10.4018/978-1-5225-5469-1.ch062
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