mLearn: Designing a Platform for Mobile Learning

mLearn: Designing a Platform for Mobile Learning

Mohammed Samaka (Qatar University, Qatar) and John Impagliazzo (Hofstra University, USA)
Copyright: © 2013 |Pages: 7
DOI: 10.4018/978-1-4666-4205-8.ch008


This chapter presents the findings of the first phase of a four-phase research study that involves the design and development of an integrated architecture for a mobile learning platform. During this phase, a high-level architecture was designed for a mobile learning platform called mLearn. The architecture of the mLearn platform allows XML multimedia content delivery over a HTTP protocol. It also uses J2ME on the client side in support of computer-aided learning approaches used in mobile learning. In addition, the mLearn platform uses several SMS delivery methods including Push, Pull and WAP Push, which enable learners to interact with each other and to share content. In this study, three defined learning approaches were chosen for the mLearn platform: exposition, exploration, and communication.
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2. Models For Mobile Learning

Mobile learning is the next generation of the computer-aided learning. It refers to the use of mobile devices such as smart phones, personal digital assistants (PDAs), laptops and e-books in learning situations. In recent years, mobile learning has gained in popularity as it provides learners with learning content wherever they are and at any time they choose. They can utilize unused periods for efficient and effective learning.

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