MLA
O'Shea, Patrick, and Chris Campbell. "The Theory and Process Involved with Educational Augmented Reality Game Design." Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, IGI Global, 2018, pp. 1644-1658. https://doi.org/10.4018/978-1-5225-5469-1.ch077
APA
O'Shea, P. & Campbell, C. (2018). The Theory and Process Involved with Educational Augmented Reality Game Design. In I. Management Association (Ed.), Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications (pp. 1644-1658). IGI Global. https://doi.org/10.4018/978-1-5225-5469-1.ch077
Chicago
O'Shea, Patrick, and Chris Campbell. "The Theory and Process Involved with Educational Augmented Reality Game Design." In Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, 1644-1658. Hershey, PA: IGI Global, 2018. https://doi.org/10.4018/978-1-5225-5469-1.ch077
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