Handbook of Research on Serious Games as Educational, Business and Research Tools (2 Volumes)

Handbook of Research on Serious Games as Educational, Business and Research Tools (2 Volumes)

Maria Manuela Cruz-Cunha (Polytechnic Institute of Cavado and Ave, Portugal)
Indexed In: PsycINFO®, SCOPUS View 1 More Indices
Release Date: February, 2012|Copyright: © 2012 |Pages: 1630
DOI: 10.4018/978-1-4666-0149-9
ISBN13: 9781466601499|ISBN10: 1466601493|EISBN13: 9781466601505
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Description & Coverage
Description:

Serious games are being developed at an exponential rate and have applications in management, education, defense, scientific research, health care, and emergency planning. In order to maximize the potential and profit of serious games, organizations, researchers, and developers must understand the opportunities and challenges presented by this new tool in all of its domains of application.

The Handbook of Research on Serious Games as Educational, Business and Research Tools collects research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including planning, design, development, marketing, business management, users and behavior. Including research on the technological aspects of serious games, user experience and serious games, serious games for social change, and business opportunities for serious games, this two-volume reference offers key perspectives on all aspects of social game design, development and implementation for researchers, managers, and computer game developers.

Coverage:

The many academic areas covered in this publication include, but are not limited to:

  • Applications of serious games
  • Business Opportunities for Serious Games
  • Critical Success Factors of Serious Games
  • Design and Development of Serious Games
  • Human-Computer Interaction
  • Programming Languages and Serious Games
  • Psychology and Serious Games
  • Serious Gaming and E-Health
  • Serious Gaming in Education
  • Social Implications of Serious Games
Reviews and Testimonials

Along these 63 chapters, the reader is faced with the discussions and confirmation of the relevance and impact of this hot topic, providing professionals, researchers and scholars, with some of the most advanced research developments, solutions, state-of-the-art enabling technologies, discussions and applications.

– Maria Manuela Cruz-Cunha, Polytechnic Institute of Cavado and Ave, Portugal
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Editor/Author Biographies
Maria Manuela Cruz-Cunha is currently an Associate Professor in the School of Technology at the Polytechnic Institute of Cavado and Ave, Portugal. She holds a Dipl. Eng. in the field of Systems and Informatics Engineering, an M.Sci. in the field of Computer Integrated Manufacturing and a Dr.Sci in the field of Production Systems Engineering. She teaches subjects related to Information Systems, Information Technologies and Organizational Models to undergraduate and post-graduate studies. She supervises several PhD projects in the domain of Virtual Enterprises and Information Systems and Technologies. She regularly publishes in international peer-reviewed journals and participates in international scientific conferences. She serves as a member of Editorial Boards and as an Associate Editor for several International Journals and for several Scientific Committees of International Conferences. She has authored and edited several books and her work appears in more than 100 papers published in journals, book chapters and conference proceedings. She is the co-founder and co-chair of several international conferences: CENTERIS – Conference on ENTERprise Information Systems, ViNOrg - International Conference on Virtual and Networked Organizations: Emergent Technologies and Tools and SeGAH – IEEE International Conference on Serious Games and Applications for Health.
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Editorial Review Board
  • David Crookal, Université de Nice Sophia Antipolis, France
  • Goran D. Putnik, University of Minho, Portugal
  • João Varajão, University of Trás-os-Montes e Alto Douro, Portugal
  • João Vilaça, Polytechnic Institute of Cávado e Ave, Portugal
  • Jouni Smed, University of Turku, Finland
  • Luís Ferreira, Polytechnic Institute of Cávado e Ave, Portugal
  • Matthew Sharritt, Situated Research, USA
  • Nuno Dias, Polytechnic Institute of Cávado e Ave, Portugal
  • Nuno Lopes, Polytechnic Institute of Cávado e Ave, Portugal
  • Nuno Rodrigues, Polytechnic Institute of Cávado e Ave, Portugal
  • Patrícia Gonçalves, Polytechnic Institute of Cávado e Ave, Portugal
  • Paula Tavares, Polytechnic Institute of Cávado e Ave, Portugal
  • Ricardo Simões, Polytechnic Institute of Cávado e Ave, Portugal
  • Vítor Carvalho, Polytechnic Institute of Cávado e Ave, Portugal