Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality

Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality

Emília Simão (Escola Superior Gallaecia University (ESG), Portugal) and Celia Soares (University Institute of Maia (ISMAI), Portugal & Polytechnic Institute of Maia (IPMAIA), Portugal)
Release Date: July, 2018|Copyright: © 2019 |Pages: 277
ISBN13: 9781522556961|ISBN10: 1522556966|EISBN13: 9781522556978|DOI: 10.4018/978-1-5225-5696-1

Description

The concept of immersive multimedia, which is closely related to concepts of augmented reality, brings opportunities in art, education, entertainment, and technology. As such, it is vital to explore the connections between consumers of media content and information parts that come from multimedia platforms.

Trends, Experiences, and Perspectives in Immersive Multimedia and Augmented Reality is a critical scholarly resource that offers solutions to the problems that appear in both theoretical and practical dimensions of immersive multimedia experiences on an interdisciplinary platform. Featuring coverage on a broad range of topics such as cyber behavior, human-computer interaction, and transmedia, this book is geared towards digital artists, media professionals, developers, academicians, researchers, and upper-level graduate students seeking current research on the exploration of immersive multimedia through the perspectives of technology, communications, and art.

Topics Covered

The many academic areas covered in this publication include, but are not limited to:

  • Computer Aesthetics
  • Cyber Behavior
  • Digital Media Art
  • Digital Storytelling
  • Human-Computer Interaction
  • Media Aesthetics
  • Social Networks
  • Transmedia
  • Virtual Reality

Table of Contents and List of Contributors

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Author(s)/Editor(s) Biography

Emília Simão is a university professor and researcher, PhD in Information and Communication in Digital Platforms, Master in Multimedia, Master in Arts and Degree in Communication. The main research themes are immersive environments, digital culture, media and digital arts, art and technology, human-computer interaction, electronic dance music cultures, retrofuturism and neotribalism vs post-modern aesthetics. Professor in several areas such as new media aesthetics, semiotics, emerging arts practices, virtual languages, human-computer interaction and multimedia, at Escola Superior Gallaecia University (ESG); Polytechnic Institute Cavado e Ave (IPCA) and Catholic Portuguese University (UCP), Portugal. Coordinates ObEmMa - Scientific Observatory of Electronic Music and Media Art - UP (Porto University) and member of CiESG-Arts and Multimedia Research Center (ESG) / CITCEM-Digital Culture Research Department (UP). Published the book Exploring Psychedelic Trance and Electronic Dance Music in Modern Culture.
Celia Soares is a university professor and researcher. Is Invited Professor at Higher School of Technology and Management, Polytechnic Institute of Maia (IPMAIA), Portugal and invited Professor at the Communication Sciences and Information Technologies Department, University Institute of Maia (ISMAI), Portugal. She focuses and develops her research in the “Information and Communication in Digital Platforms” area - “Information Systems and Usability” context. She is involved in practice-based research on projects such as “teaching foreign language for children with dyslexia using immersive technologies and Virtual reality” and she also develops research focused on digital art preservation in ObEmMa - Scientific Observatory of Electronic Music and Media Art - UP (Porto University). She is member of CITCEM-Digital Culture Research Department (UP), Portugal, CITEI - Research Center for Technologies and Intermedia Studies (ISMAI), Portugal and Ni2- Research Center (IPMAIA), Portugal.