Wearable Technology and Mobile Innovations for Next-Generation Education

Wearable Technology and Mobile Innovations for Next-Generation Education

Janet Holland (Emporia State University, USA)
Release Date: April, 2016|Copyright: © 2016 |Pages: 364
DOI: 10.4018/978-1-5225-0069-8
ISBN13: 9781522500698|ISBN10: 1522500693|EISBN13: 9781522500704
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Description & Coverage
Description:

Advances in technology continue to alter the ways in which we conduct our lives, from the private sphere to how we interact with others in public. As these innovations become more integrated into modern society, their applications become increasingly relevant in various facets of life.

Wearable Technology and Mobile Innovations for Next-Generation Education is an authoritative reference source on the development and implementation of wearables within learning and training environments, emphasizing the valuable resources offered by these advances. Focusing on technical considerations, lessons learned, and real-world examples, this book is ideally designed for instructors, researchers, upper-level students, and policy makers interested in the effectiveness of wearable applications.

Coverage:

The many academic areas covered in this publication include, but are not limited to:

  • Academic Information Searches
  • Digital Badges
  • Distance Learning
  • Earth Science Applications
  • Educational Multimedia
  • Elementary Engineering
  • Health and Fitness Applications
  • Smart Device Clickers
Reviews & Statements

International contributors in teaching, counselor education, rehabilitation counseling, educational leadership, computer applications, and science literacy offer an overview of the development and uses of wearable technologies in business and education. Section 1 deals with mobile and wearable technology introduction, offering four chapters on areas such as purposes and technical considerations of wearable technologies, educational technology, and health and fitness wearable technology. Section 2 covers device extensions in areas such as digital badges, wearable cameras, and educational multimedia. Section 3 describes applications such as wearables for people with disabilities, augmented reality teacher training, and Google AdSense as a mobile technology in education. Section 4 describes applications in applied sciences, such as smart device clickers and wearables technologies for earth science. B&w illustrations and process diagrams are included.

– ProtoView Reviews

This book is a valuable tool for all the stakeholders in the educational field, especially educators, researchers, policy-makers, and undergraduate and graduate students interested in using technology to develop and implement active learning programs. Not only does it provide information about technology and devices, but it provides the context in which to apply the technology in a collaborative and active learning environment.

– Lee Sochay, American Reference Books Annual
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Editor/Author Biographies
Janet Holland, Ph.D., is an Associate Professor at Emporia State University in Emporia, Kansas, teaching graduate students in Instructional Design and Technology. She has served as president and conference chair for the Kansas Association for Educational and Communications Technology. Research and publication interests include human-computer interactions in the field of instructional design and technology, online learning, mobile learning, globalization, and wearable technologies. Dr. Holland has published many book chapters and journal articles and has presented internationally in Paris, London, Rome, and many other locations. She has won awards for both teaching and research at Emporia State University. As an instructional designer, new technologies are continually examined in an effort to inspire innovative teaching and learning practices.
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