MLA
Lindsey, Marley-Vincent. "Gaming before E-Sports: Playing with Gender in Early Gaming Communities, 1993-2001." Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives, edited by Keri Duncan Valentine and Lucas John Jensen, IGI Global, 2016, pp. 170-194. https://doi.org/10.4018/978-1-5225-0261-6.ch008
APA
Lindsey, M. (2016). Gaming before E-Sports: Playing with Gender in Early Gaming Communities, 1993-2001. In K. Valentine & L. Jensen (Eds.), Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives (pp. 170-194). IGI Global. https://doi.org/10.4018/978-1-5225-0261-6.ch008
Chicago
Lindsey, Marley-Vincent. "Gaming before E-Sports: Playing with Gender in Early Gaming Communities, 1993-2001." In Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives, edited by Keri Duncan Valentine and Lucas John Jensen, 170-194. Hershey, PA: IGI Global, 2016. https://doi.org/10.4018/978-1-5225-0261-6.ch008
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