MLA
Iacovides, Ioanna, et al. "Motivation, Engagement and Learning through Digital Games." Technologies, Innovation, and Change in Personal and Virtual Learning Environments, edited by Michael Thomas, IGI Global, 2013, pp. 125-140. https://doi.org/10.4018/978-1-4666-2467-2.ch011
APA
Iacovides, I., Aczel, J., Scanlon, E., Taylor, J., & Woods, W. (2013). Motivation, Engagement and Learning through Digital Games. In M. Thomas (Ed.), Technologies, Innovation, and Change in Personal and Virtual Learning Environments (pp. 125-140). IGI Global. https://doi.org/10.4018/978-1-4666-2467-2.ch011
Chicago
Iacovides, Ioanna, et al. "Motivation, Engagement and Learning through Digital Games." In Technologies, Innovation, and Change in Personal and Virtual Learning Environments, edited by Michael Thomas, 125-140. Hershey, PA: IGI Global, 2013. https://doi.org/10.4018/978-1-4666-2467-2.ch011
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