Support of Gamification, Virtual, and Assistive Technologies in Intervening in Social and Behavioral Impairment

Support of Gamification, Virtual, and Assistive Technologies in Intervening in Social and Behavioral Impairment

Hiten Rajpurohit (Dr. B. R. Ambedkar National Institute of Technology, Jalandhar, India) and Arun Khosla (Dr. B. R. Ambedkar National Institute of Technology, Jalandhar, India)
DOI: 10.4018/978-1-7998-3069-6.ch008

Abstract

Neurodevelopmental disorders (NDDs) compromise the development and attainment of full social and economic potential of an individual. Technological intervention can play a big role and is capable of reducing the cost of present medical intervention. Games based on daily life activities can play big roles in improving social skills. One can easily customize games as per requirement or as specific to particular social skills for children to improve their respective social skills. Children find it easy to associate with these games since these games involve scenes related to their daily routine and don't involve any complex set of rules to be followed. Even parents, family members, and teachers can also help in playing these games at an initial level without any need for specialization or special training.
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Background

The present studies provide good evidence of the children with NDDs and their parent's satisfaction with technological intervention. However, findings should be interpreted with caution, more studies are important for better understanding of the Microsoft Kinect based games effects on NDDs patients in general. Some of the research work and different technologies and their potential use in support of gamification, virtual and augmented reality and WebPages in intervening the social and behavioral impairment have been discussed below:

The exploration of benefits which can be achieved through video games in various fields like social, medical, education and rehabilitation have been fired up in last decades, and one of the main reason for that is the irresistible interest of children in video games. Playing video games leads to an increase in mental activities, enhancement in focus and attention capabilities, social activities like sharing and turn-taking in between colleagues, enhancing social interaction among its users, which can be very helpful for children with Neurodevelopmental Disorders. Serious games can result in enhancing communication, emotional, behavioral and social interconnection among children with Neurodevelopmental Disorders [Bringas et al. (2016)].

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