MLA
Lim, Ji Soo. "The Process of Prosocial Behavior Between Players/Characters in Digital Games: A Multidimensional Approach to the Situational Context and Gameplay." Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning, edited by Carol-Ann Lane, IGI Global Scientific Publishing, 2022, pp. 846-866. https://doi.org/10.4018/978-1-7998-7271-9.ch043
APA
Lim, J. S. (2022). The Process of Prosocial Behavior Between Players/Characters in Digital Games: A Multidimensional Approach to the Situational Context and Gameplay. In C. Lane (Ed.), Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning (pp. 846-866). IGI Global Scientific Publishing. https://doi.org/10.4018/978-1-7998-7271-9.ch043
Chicago
Lim, Ji Soo. "The Process of Prosocial Behavior Between Players/Characters in Digital Games: A Multidimensional Approach to the Situational Context and Gameplay." In Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning, edited by Carol-Ann Lane, 846-866. Hershey, PA: IGI Global Scientific Publishing, 2022. https://doi.org/10.4018/978-1-7998-7271-9.ch043
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