MLA
Watanabe, Daniel. "The ScavengAR Hunt: An Augmented Reality Teacher Training Case Study Using Mobile Devices." Wearable Technology and Mobile Innovations for Next-Generation Education, edited by Janet Holland, IGI Global, 2016, pp. 224-246. https://doi.org/10.4018/978-1-5225-0069-8.ch012
APA
Watanabe, D. (2016). The ScavengAR Hunt: An Augmented Reality Teacher Training Case Study Using Mobile Devices. In J. Holland (Ed.), Wearable Technology and Mobile Innovations for Next-Generation Education (pp. 224-246). IGI Global. https://doi.org/10.4018/978-1-5225-0069-8.ch012
Chicago
Watanabe, Daniel. "The ScavengAR Hunt: An Augmented Reality Teacher Training Case Study Using Mobile Devices." In Wearable Technology and Mobile Innovations for Next-Generation Education, edited by Janet Holland, 224-246. Hershey, PA: IGI Global, 2016. https://doi.org/10.4018/978-1-5225-0069-8.ch012
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