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What is Applications

Encyclopedia of Mobile Phone Behavior
A computer program with an interface that enables individuals to use the smarthphone as a computing device.
Published in Chapter:
Mobile Phone Use and Children's Literacy Learning
Jaime Puccioni (University at Albany (SUNY), USA) and Lisa R. Michaels (University at Albany (SUNY), USA)
Copyright: © 2015 |Pages: 9
DOI: 10.4018/978-1-4666-8239-9.ch043
Abstract
Mobile phones are relatively inexpensive computing devices commonly found in many low and high income households in the United States as well as communities in developing nations. Researchers have begun to explore the use of mobile phones as a means to improve literacy learning, particularly in underserved communities. This article synthesizes current research examining the ways in which mobile phone use influences children's literacy learning in home- and school-based environments. In particular, the article examines how children's levels of literacy proficiency and familiarity with mobile phones impacts their interactions with the technology. The article concludes by offering suggestions for future literacy research.
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Intervention of Smartphone Addiction
Mobile applications; software programs designed to run on the phone to provide services to users.
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Artificial Intelligence Based on IoT for Healthcare
A formal request made to a person in charge, an institution, or an organization asking to be taken into consideration for a position or to be permitted to do or have something.
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Teachers and Mathematical Modeling: What Are the Challenges?
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Mobile Phone Sensing in Scientific Research
Action of putting something into operation.
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Artificial Intelligence and Blockchain as Disruptive Technologies in Adolescent Lives
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