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What is Video Games

Encyclopedia of Criminal Activities and the Deep Web
Digitally based games typically played on personal computers or dedicated gaming devices, such as game consoles (e.g., Xbox, PlayStation) or handheld game devices (e.g., 3DS, Vita) ( DaCosta et al., 2015 ).
Published in Chapter:
Cybercrime in Online Gaming
Boaventura DaCosta (Solers Research Group, USA) and Soonhwa Seok (Korea University, South Korea)
Copyright: © 2020 |Pages: 12
DOI: 10.4018/978-1-5225-9715-5.ch059
Abstract
Video games offer rich interactive experiences. Increasingly, however, their popularity coupled with their global connectivity has raised concerns about safety. Although it can be argued that video game developers and publishers have been plagued by cybercrime since the beginning of the industry, video game companies are not the only targets. Cybercriminals also have their sights on gamers. This article examines cybercrime affecting the video game industry and its players. Focused on some of the most deliberate forms of cybercrime found in the literature within the past few years, the article explores data breaches, compromised accounts and stolen data, the theft and sale of in-game items, and money laundering. While the information is anticipated to be of value to educators, practitioners, researchers, game developers, and publishers, it should by no means be considered an all-inclusive reference, but rather a catalyst for discussion, debate, and future research.
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More Results
How Can Advancement in Information Technology Help College Students During the COVID-19 Pandemic?: Evidence From the Video Game Industry
A type of game that uses visual interface interaction among gamers and can be played on a phone, computer, tablet, television, etc.
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Gamifying Cultural Heritage. Education, Tourism Development, and Territory Promotion: Two Italian Examples
Games played by interacting with a user interface or input device and electronically manipulating images produced by a computer program on a monitor or other display.
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The Perceived Appropriateness of Digital Games From ELL Teachers
A platform-specific term that falls under the broad umbrella of digital games and their primary purposes is so-called ‘entertainment’ (Girard, Ecalle, & Magnan, 2013).
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Let's All Play Together: Motivations of Different Gamification User Types
Electronic games that involves manipulating an input device in response to the graphics on a screen.
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A Systematic Review of Video Games for Second Language Acquisition
Also called computer games or digital games, refers to a variety of interactive games played on different display platforms, for example gaming device, television, or mobile device.
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Game-Based Instruction in a College Classroom
A video game is a computer game designed mainly for entertainment purposes. A video game console is the electronic machine designed to play the games and a video display such as a computer monitor or television is the primary feedback device. The main input device is a controller. A controller can be a keyboard, mouse, game pad, joystick, paddle, or any other device designed for gaming that can receive input. Special purpose devices, such as steering wheels for driving games, light guns for shooting games, and drums for musical games may also be used.
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Adolescents Teaching Video-Game Making—Who is the Expert Here?
Games that use electronic systems (either personal computers or video game consoles) and involve interaction with a user interface to generate visual feedback on a video device.
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Mobile Game-Based Learning
Digitally based games typically played on PCs or dedicated gaming devices, such as game consoles (e.g., Xbox®, PlayStation®, Wii®) or handheld game devices (e.g., 3DS®, Vita®). DaCosta, Seok, & Kinsell.
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Game-Based Instruction in a College Classroom
A video game is a computer game designed mainly for entertainment purposes. A video game console is the electronic machine designed to play the games and a video display such as a computer monitor or television is the primary feedback device. The main input device is a controller. A controller can be a keyboard, mouse, game pad, joystick, paddle, or any other device designed for gaming that can receive input. Special purpose devices, such as steering wheels for driving games, light guns for shooting games, and drums for musical games may also be used.
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The Effect of the COVID-19 Pandemic on Video Game Consumption in Turkey
A type of game played using a visual user interface (television, computer, phone, tablet, etc.) such as a video game, computer, or game console.
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Analysis of Video Game Streaming on Consumer Behavior and Digital Marketing Strategies
A game in which you press buttons to control and move images on a screen.
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Interactive Video Game-Based Tool for Dynamic Rehabilitation Movements
A game which is played on a personal computer.
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Digital Propensity: An Investigation of Video Game and Information and Communication Technology Practices
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Reiterative Presentation of the East in Western-Produced Video Games: A Foucauldian Discourse Analysis
A form of media which can be used as a tool to communicate certain narratives or concepts to a group of people.
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Board Games, Zombies, and Minecraft: Gamification in Higher Education
Also computer games or digital games—interactive games played on different electronic display platforms.
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Perceived Challenges and Opportunities of Digital Games
A platform-specific term that falls under the broad umbrella of digital games and their primary purposes is so-called ‘entertainment’ (Girard, Ecalle, & Magnan, 2013).
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Gaming, eSports, and Spanish Consumer Behavior
A game in which you press buttons to control and move images on a screen.
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Teacher Gamers vs. Teacher Non-Gamers
The terms ‘computer games’ and ‘video games’ were used interchangeably throughout this study. These games often require problem solving, teamwork, opposition, and character identification in order to attain a goal. These types of games are played on computers, consoles, arcade machines, and handheld devices.
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Gamified Teaching Strategies to Work on Historical Thinking: Methodological Applications
An interactive entertainment-oriented application that, through certain commands or controls, simulates experiences on the screen of a TV, computer, or other electronic device.
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