Mark Stansfield

Mark Stansfield (PhD) is a Senior Lecturer in the School of Computing at the University of the West of Scotland. He has published numerous papers in areas relating to e-learning, games based e-learning and virtual campuses. Mark Stansfield also serves on the editorial boards of several international journals that include the International Journal of Information Management, Journal of Information Systems Education, ALT-J and the Journal of IT Education, as well as being an Editor of the Interdisciplinary Journal of E-Learning and Learning Objects. He is Project Coordinator and Principal Investigator of the European Commission co-financed project ‘Promoting Best Practice in Virtual Campuses (PBP-VC)’.

Publications

Organisational Blogging: The Problem of Engagement
Gavin J. Baxter, Thomas Connolly, Mark Stansfield. © 2013. 17 pages.
This paper investigates the implementation and use of an internal organisational blog by several departments in the HR division in a large public sector financial organisation in...
Identification of Key Issues in Adopting a Web 2.0 E-Portfolio Strategy
Gary F. McKenna, Mark H. Stansfield. © 2013. 16 pages.
The purpose of the paper is to identify key issues relating to best practice and sustainability in Web 2.0 as an e-Learning strategy for supporting e-portfolios in Higher...
The Development of E-Portfolio Evaluation Criteria and Application to the Blackboard LMS E-Portfolio
Gary F. McKenna, Mark Stansfield. © 2012. 18 pages.
The purpose of this paper is to develop e-portfolio evaluation criteria which will be used to review the Blackboard LMS e-portfolio being used at one Higher Education (HE)...
From E-Learning to Games-Based E-Learning
Thomas Connolly, Mark Stansfield. © 2011. 11 pages.
The emergence of the Internet has had a significant impact on higher education where we have seen elearning evolve from a marginal form of education to a commonly accepted and...
The Use of Computer Games in Education: A Review of the Literature
Thomas Hainey, Thomas Connolly, Mark Stansfield, Liz Boyle. © 2011. 22 pages.
Games-based learning has captured the interest of educationalists as it is perceived as a potentially highly motivating approach for learning in a diverse number of areas....
ARGuing for Multilingual Motivation in Web 2.0: An Evaluation of a Large-Scale European Pilot
Thomas Hainey, Thomas Connolly, Mark Stansfield, Liz Boyle. © 2011. 21 pages.
While there are some teachers who are dubious about the benefits of gaming in education, language teachers make great use of simulation/gaming methodologies, and there are many...
Organisational Blogging: The Problem of Engagement
Gavin J. Baxter, Thomas Connolly, Mark Stansfield. © 2011. 17 pages.
This paper investigates the implementation and use of an internal organisational blog by several departments in the HR division in a large public sector financial organisation in...
International Journal of Digital Literacy and Digital Competence (IJDLDC)
Tonia De Giuseppe. Est. 2010.
The International Journal of Digital Literacy and Digital Competence (IJDLDC) creates and develops a common framework for the analysis of computer proficiency and digital...
Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices
Thomas Connolly, Mark Stansfield, Liz Boyle. © 2009. 394 pages.
Games-based learning focuses on the exploration of high-quality computer games and associated software tools for education and training. Games-Based Learning Advancements for...
Institutional Transformation through Best Practices in Virtual Campus Development: Advancing E-Learning Policies
Mark Stansfield, Thomas Connolly. © 2009. 354 pages.
The Internet has had a monumental impact upon higher education with the development of e-learning and virtual campus initiatives. This has provided significant opportunities in...
From E-Learning to Games-Based E-Learning
Thomas M. Connolly, Mark Stansfield. © 2009. 8 pages.
The emergence of the Internet has had a significant impact on higher education where we have seen elearning evolve from a marginal form of education to a commonly accepted and...
Towards the Development of a Games-Based Learning Evaluation Framework
Thomas Connolly, Mark Stansfield, Thomas Hainey. © 2009. 23 pages.
The field of games-based learning (GBL) has a dearth of empirical evidence supporting the validity of the approach (Connolly, Stansfield, & Hainey, 2007a; de Freitas, 2006). One...
Guiding Principles for Identifying and Promoting Best Practice in Virtual Campuses
Mark Stansfield, Thomas Connolly. © 2009. 16 pages.
This chapter will outline a set of guiding principles underpinning key issues in the promotion of best practice in virtual campuses. The work was conducted as part of the...