Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications (3 Volumes)

Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications (3 Volumes)

Indexed In: SCOPUS View 2 More Indices
Release Date: June, 2014|Copyright: © 2014 |Pages: 1661
DOI: 10.4018/978-1-4666-6114-1
ISBN13: 9781466661141|ISBN10: 1466661143|EISBN13: 9781466661158
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Description & Coverage
Description:

In today’s interconnected society, media, including news, entertainment, and social networking, has increasingly shifted to an online, ubiquitous format. Artists and audiences will achieve the greatest successes by utilizing these new digital tools.

Digital Arts and Entertainment: Concepts, Methodologies, Tools, and Applications examines the latest research and findings in electronic media, evaluating the staying power of this increasingly popular paradigm along with best practices for those engaged in the field. With chapters on topics ranging from an introduction to online entertainment to the latest advances in digital media, this impressive three-volume reference source will be important to researchers, practitioners, developers, and students of the digital arts.

Coverage:

The many academic areas covered in this publication include, but are not limited to:

  • Digital Arts
  • Digital Media
  • Digital Rights Management
  • Media Literacy
  • Mobile Technologies
  • Online Engagement
  • Open Source Media
  • Social Networking
  • Virtual Worlds
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Information Resources Management Association (IRMA) is a research-based professional organization dedicated to advancing the concepts and practices of information resources management in modern organizations. IRMA's primary purpose is to promote the understanding, development and practice of managing information resources as key enterprise assets among IRM/IT professionals. IRMA brings together researchers, practitioners, academicians, and policy makers in information technology management from over 50 countries.
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