Technology-Assisted Problem Solving for Engineering Education: Interactive Multimedia Applications

Technology-Assisted Problem Solving for Engineering Education: Interactive Multimedia Applications

Manjit Singh Sidhu (Universiti Tenaga Nasional, Malaysia)
Indexed In: SCOPUS
Release Date: September, 2009|Copyright: © 2010 |Pages: 425
DOI: 10.4018/978-1-60566-764-5
ISBN13: 9781605667645|ISBN10: 1605667641|EISBN13: 9781605667652
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Description & Coverage
Description:

In order to be useful and transfer adequate knowledge skills to the learner, a multimedia program design needs to have a sound pedagogical base.

Technology-Assisted Problem Solving for Engineering Education: Interactive Multimedia Applications explores best practices in assisting students in understanding engineering concepts through interactive and virtual environments. A critical mass of leading international findings, this advanced publication delivers quality research using learning and consultancy for developing tactics to decipher dilemmas within the field.

Coverage:

The many academic areas covered in this publication include, but are not limited to:

  • Affective student learning
  • Computer-Aided Learning
  • Engineering education evaluation
  • Hardware and software management
  • Instructional tools
  • Multimedia and theory of learning styles
  • Multimedia development
  • Multimedia packages
  • Technology-assisted problem solving
  • User Interface Design
Reviews & Statements

This book seeks to examine the overall effectiveness of TAPS packages that provide an integration of traditional teaching (lectures) with technology assistance (software packages) to enhance the students learning in today's resource limited environment.

– Manjit Singh Sidhu, Universiti Tenaga Nasional, Malaysia
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Editor/Author Biographies
Manjit Singh Sidhu is currently an associate professor and the head of the graphics and multimedia department, College of Computer Science and IT, University Tenaga Nasional (Malaysia). He received his BSc (Hons) degree in computer science from the University of Wolverhampton (UK, 1997), master’s in information technology from University Putra Malaysia (2000) and PhD in multimedia from the University of Malaya (2008). His background covers a wide range of computer science and educational experiences, initially teaching undergraduates and supervising postgraduates (both master’s degree and PhD students) in the graphics and multimedia department. He has written and published several conference proceedings, journals, and book chapters both locally and internationally. He has also won a number of research, development, and invention awards both locally and internationally. He is a chartered IT professional, UK and a member of the British Computer Society (MBCS), a member of the Institute of Electrical and Electronics Engineers (IEEE), Computer and Communications Society, Malaysian National Computer Confederation (MNCC), and Malaysian Scientific Association (MSA). His research focuses on patterns of interactions in multimedia and virtual reality applications, visualization, and computer animations.
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