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What is Contextual Cooperative Mobile (COCOMO) Learning

Handbook of Research on Mobile Software Engineering: Design, Implementation, and Emergent Applications
Situated just-in-time learning allowing contacting in real time a teacher to cooperate with him.
Published in Chapter:
Mobile Interaction in Real Augmented Environments: Principles, Platforms, Development Processes and Applications
Bertrand David (LIESP Lab, Ecole Centrale de Lyon, France) and René Chalon (LIESP Lab, Ecole Centrale de Lyon, France)
DOI: 10.4018/978-1-61520-655-1.ch032
Abstract
In this chapter the authors describe a real augmented environment and its associated mobile interactions based on wearable computers with appropriate interaction devices that can be either classical computer interaction devices or real objects augmented with computer interfaces called tangible objects. After presenting the main principles, they describe a concrete platform, related MDA development processes and give several applications. These examples are contextual collaborative maintenance of industrial appliances and associated just-in-time mobile learning and nutritional coaching system supporting practice and learning of management of nutritional decisions in relation to specific requirements in health or high-level sport.
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