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What is Problem Finding

Bridging the Gap Between AI, Cognitive Science, and Narratology With Narrative Generation
Discover a problem and solution in an action of the trial and error simultaneously.
Published in Chapter:
Design of Narrative Creation in Innovation: “Signature Story” and Two Types of Pivots
Akimitsu Hirota (Kindai University, Japan)
DOI: 10.4018/978-1-7998-4864-6.ch012
Abstract
Among brand stories that affect brand equity, the importance of signature stories has been pointed out in particular. Casio Computer Co.'s G-SHOCK enjoys strong brand equity. The first model has created a new market. The development of G-SHOCK went through two years of trial and error. The trial and error that can exist only in the development of a market-creating product exert a great impact on brand equity. Stories about the trial and error of the developer and marketer during the development of a market-creating product are called “innovation narratives” in this chapter. This study examines the process of creating an innovation narrative from the viewpoint of a dialog and identifies the existence of a chain of two types of pivots: open pivots and closed pivots.
Full Text Chapter Download: US $37.50 Add to Cart
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Dino Lab: Designing and Developing an Educational Game for Critical Thinking
A critical thinking process in which the learner articulates an idea that should be addressed, a question that needs to be answered, a hypothesis that should be analyzed, or an issues that must be resolved.
Full Text Chapter Download: US $37.50 Add to Cart
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