MLA
Casas, Sergio, Cristina Portalésand Marcos Fernández. "To Move or Not to Move?: The Challenge of Including Believable Self-Motion Cues in Virtual Reality Applications – Understanding Motion Cueing Generation in Virtual Reality." IGI Global, 2019. 124-144. Web. 26 Sep. 2024. doi:10.4018/978-1-5225-5912-2.ch006
APA
Casas, S., Portalés, C., & Fernández, M. (2019). To Move or Not to Move?: The Challenge of Including Believable Self-Motion Cues in Virtual Reality Applications – Understanding Motion Cueing Generation in Virtual Reality (pp. 124-144). doi:10.4018/978-1-5225-5912-2.ch006
Chicago
Casas, Sergio, Cristina Portalésand Marcos Fernández. "To Move or Not to Move?: The Challenge of Including Believable Self-Motion Cues in Virtual Reality Applications – Understanding Motion Cueing Generation in Virtual Reality," 124-144 (2019), accessed September 26, 2024. doi:10.4018/978-1-5225-5912-2.ch006
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