Design, Motivation, and Frameworks in Game-Based Learning

Design, Motivation, and Frameworks in Game-Based Learning

Wee Hoe Tan (Sultan Idris Education University, Malaysia)
Release Date: July, 2018|Copyright: © 2019 |Pages: 306
ISBN13: 9781522560265|ISBN10: 1522560262|EISBN13: 9781522560272|DOI: 10.4018/978-1-5225-6026-5


Game-based learning relates to the use of games to enhance the learning experience. Educators have been using games in the classroom for years, and when tied to the curriculum, commercial games are a powerful learning tool because they are highly engaging and relatable for students.

Design, Motivation, and Frameworks in Game-Based Learning is a critical scholarly resource that examines the themes of game-based learning. These themes, through a multidisciplinary perspective, juxtapose successful practices. Featuring coverage on a broad range of topics such as educational game design, gamification in education, and game content curation, this book is geared towards academicians, researchers, and students seeking current research on justifying the roles and importance of motivation in making games fun and engaging for game-based learning practice.

Topics Covered

The many academic areas covered in this publication include, but are not limited to:

  • Constructive Alignment
  • Educational Game Design
  • Game Content Curation
  • Gamification in Education
  • Intrinsic and Extrinsic Motivation
  • Serious Game Design

Table of Contents and List of Contributors

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