A Psychological Perspective on Mobile Learning

A Psychological Perspective on Mobile Learning

Copyright: © 2018 |Pages: 14
DOI: 10.4018/978-1-5225-2255-3.ch556
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Background: Approaches To Mobile Learning

Rapid technological advancements are substantially influencing the educational landscape, offering learners, providers and developers a range of new platforms for learning. One of the most exciting platforms is mobile learning. Mobile learning can be defined as the use of wirelessly connected devices to augment learning and teaching within and between different psychological, social, physical and temporal contexts. Mobile learning has recently been identified as one of the key facilitators of learning across the globe (UNESCO, 2013). If these learning opportunities are to be maximised then a detailed understanding of the determinants and influences on uptake, use and effectiveness is required. Just as educators have to understand how we learn in traditional contexts, we now have to understand how we learn using mobile devices. Psychology is well placed to offer detailed insight into the necessary skills, preferences and behaviours necessary for successful mobile learning to occur. In the following section we outline the different perspectives on mobile learning.

The evidence base for mobile learning is rapidly developing and reflects understanding of the nature, process and influences on mobile learning from a number of different, but often complementary, perspectives. One of the first and most influential approaches is that of Mike Sharples who advanced an early definition in his seminal paper on mobile lifelong learning: “a new genre of educational technology - personal (handheld or wearable) computer systems that support learning from any location throughout a lifetime” (Sharples, 2000, p.177) . Sharples subsequently developed guidelines for the design and delivery of mobile teaching and learning which emphasised how mobile learning is different from other forms of learning and how learners “artfully engage with their surroundings” (Sharples, Taylor and Vavoula, 2007, p.2), be observant of state of the art best practice and of the availability of personal technologies. This latter point was further emphasised by Vavoula and Sharples (2008) in their recognition of the distinguishing role of context for mobile learning, in particular for the need to evaluate learning in and across the contexts in which it occurs. More recently, mobile devices have been found to be effective in supporting enquiry-based learning both within and beyond formal scheduled learning contexts (Sharples et al, 2015). Roleplay-based games delivered via short messaging (SMS) have also proven instrumental in the development of the critical thinking skills of peer educators (Roy and Sharples, 2015).

Key Terms in this Chapter

Context Awareness: To the ability of a human or a technology to characterise and exploit knowledge about its current environment.

Psychological Time: This is the subjective experience of time i.e. how time is perceived by the individual. It contrasts with objective or physical time that is conceptualised in standardised units such as seconds, hours and days.

Meta-Cognition: Thinking about thinking – the ability to control, manage and manipulate one’s mental processes.

Cognitive Constraints: Refer to the finite nature of human mental processing.

Psychological Challenges: Refers to the difficulties and obstacles that mobile learners encounter due to their finite mental processing ability.

Psychology: The scientific study of human behaviour.

Media Literacy: Ability to access, evaluate and create content effectively and responsibly via different media types.

Mobile Learning: Mobile learning refers to use of handheld devices such as mobile phones and tablets to access both formal and informal (e.g. general internet-based information) learning resources.

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