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What is Computer Technology

Handbook of Research on Information Technology Management and Clinical Data Administration in Healthcare
is a broad term that refers to computer software and hardware.
Published in Chapter:
Ageing, Learning, Technology, and Health Management
Gillian Boulton-Lewis (Queensland University of Technology, Australia), Laurie Buys (Queensland University of Technology, Australia), Sylvia Edwards (Queensland University of Technology, Australia), and Helen Patridge (Queensland University of Technology, Australia)
DOI: 10.4018/978-1-60566-356-2.ch042
Abstract
The world’s population is ageing rapidly. Ageing has an impact on all aspects of human life, including social, economic, cultural, and political. Understanding ageing is therefore an important issue for the 21st century. This chapter will consider the active ageing model. This model is based on optimising opportunities for health, participation, and security in order to enhance quality of life. There is a range of exciting options developing for personal health management, for and by the ageing population, that make use of computer technology, and these should support active ageing. Their use depends however on older people learning to use computer technology effectively. The ability to use such technology will allow them to access relevant health information, advice, and support independently from wherever they live. Such support should increase rapidly in the future. This chapter is a consideration of ageing and learning, ageing and use of computer technology, and personal health management using computers.
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Constructivism, Technology, and Meaningful Learning
Refers to computer-specific technology as previously defined.
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Learning Opportunities and Outcomes of Design Research in the Digital Age
Refers to inventions related to or associated with computers and devices with a central processing unit, such as the hardware and software of computers, the Internet and storage devices.
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Computer-Mediated Learning: What Have We Experienced and Where Do We Go Next?
A combination of computer related hardware or software such as multimedia computers, different types of media (graphics, audios and videos) and networked communication tools (email, bulletin boards, Blackboard or WebCT, and listserves), together in an educational setting in order to enhance language learning.(Floyd, 2003).
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