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Published: Jan 1, 2021
DOI: 10.4018/IJGCMS.20210101.oa1
Volume 13
Ho Keat Leng, Ibrahim Mohamad Rozmand, Yu Hong Low, Yi Xian Philip Phua
Studies have shown that in-game advertisements can be effective. However, these studies typically examine single player scenarios. This study aimed to investigate the effects of social dynamics on... Show More
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Leng, Ho Keat,et al. "Effect of Social Environment on Brand Recall in Sports Video Games." IJGCMS vol.13, no.1 2021: pp.1-11. http://doi.org/10.4018/IJGCMS.20210101.oa1

APA

Leng, H. K., Rozmand, I. M., Low, Y. H., & Phua, Y. X. (2021). Effect of Social Environment on Brand Recall in Sports Video Games. International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 13(1), 1-11. http://doi.org/10.4018/IJGCMS.20210101.oa1

Chicago

Leng, Ho Keat and Ibrahim Mohamad Rozmand, Yu Hong Low, and Yi Xian Philip Phua. "Effect of Social Environment on Brand Recall in Sports Video Games," International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 13, no.1: 1-11. http://doi.org/10.4018/IJGCMS.20210101.oa1

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Published: Jan 1, 2021
DOI: 10.4018/IJGCMS.20210101.oa2
Volume 13
Iulian Radu, Chris Dede, Mohamed Raouf Seyam, Tianyi Feng, Michelle Chung
Through the design and exploratory evaluation of a narrative-based 360-video virtual reality experience, the authors aimed at building empathy in adults towards children who experience challenges in... Show More
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Radu, Iulian,et al. "Using 360-Video Virtual Reality to Influence Caregiver Emotions and Behaviors for Childhood Literacy." IJGCMS vol.13, no.1 2021: pp.12-33. http://doi.org/10.4018/IJGCMS.20210101.oa2

APA

Radu, I., Dede, C., Seyam, M. R., Feng, T., & Chung, M. (2021). Using 360-Video Virtual Reality to Influence Caregiver Emotions and Behaviors for Childhood Literacy. International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 13(1), 12-33. http://doi.org/10.4018/IJGCMS.20210101.oa2

Chicago

Radu, Iulian and Chris Dede, Mohamed Raouf Seyam, Tianyi Feng, and Michelle Chung. "Using 360-Video Virtual Reality to Influence Caregiver Emotions and Behaviors for Childhood Literacy," International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 13, no.1: 12-33. http://doi.org/10.4018/IJGCMS.20210101.oa2

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Published: Jan 1, 2021
DOI: 10.4018/IJGCMS.20210101.oa3
Volume 13
Jeremy Riel, Kimberly A. Lawless
Educational simulations often require players to maintain a high degree of engagement for play in the simulation to continue. Student motivation and engagement is tied to affective factors, such as... Show More
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Riel, Jeremy and Kimberly A. Lawless. "Enhancing Student Affect From Multi-Classroom Simulation Games via Teacher Professional Development: Supporting Game Implementation With the ROPD Model." IJGCMS vol.13, no.1 2021: pp.34-54. http://doi.org/10.4018/IJGCMS.20210101.oa3

APA

Riel, J., & Lawless, K. A. (2021). Enhancing Student Affect From Multi-Classroom Simulation Games via Teacher Professional Development: Supporting Game Implementation With the ROPD Model. International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 13(1), 34-54. http://doi.org/10.4018/IJGCMS.20210101.oa3

Chicago

Riel, Jeremy, and Kimberly A. Lawless. "Enhancing Student Affect From Multi-Classroom Simulation Games via Teacher Professional Development: Supporting Game Implementation With the ROPD Model," International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 13, no.1: 34-54. http://doi.org/10.4018/IJGCMS.20210101.oa3

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Volume 13
Guest Editorial Preface
Nagaraj Balakrishnan, Danilo Pelusi, Valentina E. Balas
Published: Apr 1, 2021
DOI: 10.4018/IJGCMS.2021040101
Volume 13
Zhou Wu, Jun Xiong
With the characteristics of low cost, high availability, and scalability, cloud computing has become a high demand platform in the field of information technology. Due to the dynamic and diversity... Show More
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Wu, Zhou and Jun Xiong. "A Novel Task-Scheduling Algorithm of Cloud Computing Based on Particle Swarm Optimization." IJGCMS vol.13, no.2 2021: pp.1-15. http://doi.org/10.4018/IJGCMS.2021040101

APA

Wu, Z., & Xiong, J. (2021). A Novel Task-Scheduling Algorithm of Cloud Computing Based on Particle Swarm Optimization. International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 13(2), 1-15. http://doi.org/10.4018/IJGCMS.2021040101

Chicago

Wu, Zhou, and Jun Xiong. "A Novel Task-Scheduling Algorithm of Cloud Computing Based on Particle Swarm Optimization," International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 13, no.2: 1-15. http://doi.org/10.4018/IJGCMS.2021040101

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Published: Apr 1, 2021
DOI: 10.4018/IJGCMS.2021040102
Volume 13
Peng Li
In today's society, computer technology has been deeply rooted in the hearts of people. Computers are wonderful tools for creative thinking. It is an extension of our visual function and the... Show More
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MLA

Li, Peng. "Research on Visual Art Design Method Based on Virtual Reality." IJGCMS vol.13, no.2 2021: pp.16-25. http://doi.org/10.4018/IJGCMS.2021040102

APA

Li, P. (2021). Research on Visual Art Design Method Based on Virtual Reality. International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 13(2), 16-25. http://doi.org/10.4018/IJGCMS.2021040102

Chicago

Li, Peng. "Research on Visual Art Design Method Based on Virtual Reality," International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 13, no.2: 16-25. http://doi.org/10.4018/IJGCMS.2021040102

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Published: Apr 1, 2021
DOI: 10.4018/IJGCMS.2021040103
Volume 13
Wenrui Bao
With the rapid improvement of computer hardware capabilities and the reduction of cost, the quality of game pictures has made a qualitative breakthrough, which has reached or exceeded the picture... Show More
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MLA

Bao, Wenrui. "The Application of Intelligent Algorithms in the Animation Design of 3D Graphics Engines." IJGCMS vol.13, no.2 2021: pp.26-37. http://doi.org/10.4018/IJGCMS.2021040103

APA

Bao, W. (2021). The Application of Intelligent Algorithms in the Animation Design of 3D Graphics Engines. International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 13(2), 26-37. http://doi.org/10.4018/IJGCMS.2021040103

Chicago

Bao, Wenrui. "The Application of Intelligent Algorithms in the Animation Design of 3D Graphics Engines," International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 13, no.2: 26-37. http://doi.org/10.4018/IJGCMS.2021040103

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Contact
William M. Bart
Editor-in-Chief
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS)
E-mail: bartx001@umn.edu