Like any HMI, dashboards are visual displays for quick and safe information monitoring at a glance for fair decision-making. Thus, only the most important information is provided, consolidated and arranged for the goal. The learning dashboards aim at self-monitoring for learners and awareness for teachers during the training. Then, the challenge of Learning Analytic Dashboard is feedback and guidance at the right moment, based on time tracking and learning resource use for recommendations. The solution lies in the following 3-step process: select and get the necessary data, clean and treat the data for the objectives, then visualize the right way (design for usability, reduce non-data pixels but enhance the data pixels).
Published in Chapter:
Educational Serious Games Enhance Social Intelligence Through Collective Action: Issue of Digital Transition Might Change Paradigms
Copyright: © 2020
|Pages: 31
DOI: 10.4018/978-1-7998-1238-8.ch009
Abstract
Pedagogical serious games sound like up-to-date pedagogical devices for learning efficiency. But the challenge of higher performance in HE lies in tailored pedagogical devices and their usage for the learning goal; a choice to consider according to the training specifications (learning outcome), the learners' needs, and the trainer's expertise (tailored approach). The guidance by the trainer is a value-added, but a risk-taking activity changing the paradigm with the trainee. Digital integration into serious games is a 4-dimension transition: 1) group characterization facilitation for social intelligence, 2) subliminal learning in a virtual environment for commitment, 3) trainer dashboard based on individual e-preparation for feedback priorization, and 4) automation of events for gameplay and increasing skills. The splitting of space and time constraints is a new opportunity that challenges the trainer's role, changing the usual balance during face-to-face training. The proposed standard for hybrid PSG design should overcome the gaps and guarantee a real benefit from digital technology.