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What is Minecraft

Handbook of Research on Teaching With Virtual Environments and AI
A 3D immersive video game in which users build structures and buildings from resources that they discover and mine. Depending on the mode (either game or survival mode) users can cooperate or compete against other users to achieve their objectives.
Published in Chapter:
Comparing Two Teacher Training Courses for 3D Game-Based Learning: Feedback From Trainee Teachers
Michael Thomas (Liverpool John Moores University, UK) and Letizia Cinganotto (INDIRE, Università Telematica degli Studi, Italy)
Copyright: © 2021 |Pages: 26
DOI: 10.4018/978-1-7998-7638-0.ch012
This chapter explores data form two online language teacher training courses aimed at providing participants with the skills to create and use games in 3D immersive environments. Arising from a two-year project which explored how game-based learning and virtual learning environments can be used as digital tools to develop collaborative and creative learning environments, two training courses were developed to support teachers to use two immersive environments (Minecraft and OpenSim). The first course was self-directed and the second was moderated by facilitators. Both courses provided a variety of games and resources for students and teachers in different languages (English, German, Italian, and Turkish). This chapter explores feedback from the teacher participants on both courses arising from a questionnaire and interviews with teachers and provides recommendations about the technical and pedagogical support required to develop immersive worlds and games for language learning.
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More Results
Engaging Students in a Computer Diversity Course Through Virtual Worlds
Is a 3D “blocks” based world that can be used as a game, a creative space or in a multi-player mode with other users. The program can be run on multiple device types offline, or setup to run on a server for other users to connect.
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Digital Citizenship in Virtual Environments
A 3D computer video game in which users, alone or together, can build their own world using basic blocks “mined on their land.”
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Designing Elementary Mathematics Games using Effective Mathematics Teaching Practices
A sandbox video game written in Java originally created by Markus “Notch” Persson, maintained by Mojang AB, and part of Microsoft Studios. In Minecraft , a player can explore, interact with, and modify a map that is dynamically-generated and made of one-cubic-meter-sized blocks.
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Board Games, Zombies, and Minecraft: Gamification in Higher Education
A ‘sandbox’ computer game resembling a complex digital Lego. Allows players to build structures out of textured cubes in a three-dimensional generated video game world.
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Beyond Button Smashing: Utilizing Minecraft and Other Video Games as Synchronous Learning Tools for Science Learning
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