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What is Individualized Learning Environment

Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches
allows students to select their own learning paths based on their prior knowledge and learning progress.
Published in Chapter:
Mobile Gaming Environment: Learning and Motivational Effects
Namsoo Shin (University of Michigan, USA), Cathleen Norris (University of North Texas, USA), and Elliot Soloway (University of Michigan, USA)
DOI: 10.4018/978-1-60960-495-0.ch022
Abstract
This study was conducted to investigate the relationship of students’ attitude toward mathematics, attitude toward a game, gaming performance, gender, and ethnicity as they relate to learning in an educational gaming environment. During the four-month instructional period, fifty 2nd grade students from three classes used a mobile game. This study used a non-experimental, correlational analysis of the predictors of student performance in mathematics. Overall results showed that the performance of mobile gaming and attitude toward mathematics influence the learning of arithmetic skills regardless of gender and ethnic background. On the basis of these findings, the literature on games, and learning theories, this chapter discusses issues related to design, implementation, and research in order to develop effective mobile game-based learning environments.
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