Search the World's Largest Database of Information Science & Technology Terms & Definitions
InfInfoScipedia LogoScipedia
A Free Service of IGI Global Publishing House
Below please find a list of definitions for the term that
you selected from multiple scholarly research resources.

What is MOS

Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning
Mean Opinion Score.
Published in Chapter:
3D Virtual Learning Environments: An Avatar-Based Virtual Classes Platform
Tiago Cinto (University of Campinas, Brazil), Harlei Miguel de Arruda Leite (UFOP, Brazil), Sarah Negreiros Carvalho (Federal University of Ouro Preto, Brazil), Cecilia Sosa Arias Peixoto (UNISAL, Brazil), and Dalton Soares Arantes (UNICAMP, Brazil)
DOI: 10.4018/978-1-5225-0125-1.ch003
Abstract
Heated debates involving reforms in the educational system are becoming more and more frequent in recent years, mostly due to the increasingly evident shortcomings in the educational system and its difficulties to evolve at the same pace as technological development. Since nowadays people spend much of their time interacting directly or indirectly with technological devices, one can think of using this involvement with educational purposes. Through this interaction people have easy and inexpensive access to a vast amount of information. In this sense, one can think of methodologies to improve education by focusing on the foundations of knowledge rather than the emphasis on the memorization of contents. Therefore, the aim of this work is to propose and validate an interactive content authoring system as well as a virtual classroom where lessons are taught by avatars in an attempt to make learning experience richer and more motivating to students.
Full Text Chapter Download: US $37.50 Add to Cart
eContent Pro Discount Banner
InfoSci OnDemandECP Editorial ServicesAGOSR