Search the World's Largest Database of Information Science & Technology Terms & Definitions
InfInfoScipedia LogoScipedia
A Free Service of IGI Global Publishing House
Below please find a list of definitions for the term that
you selected from multiple scholarly research resources.

What is Paradox of Educational Games

Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches
Games are played for the sake of playing, regardless of the consequences of the playing activity outside of the game while learning is useful and must be perceived as such in order to be efficient.
Published in Chapter:
A Theoretical Background for Educational Video Games: Games, Signs, Knowledge
Nicolas Szilas (TECFA, FPSE, University of Geneva, Switzerland) and Martin Acosta (Escuela de Matematicas, Universidad Industrial de Santander, Bucaramanga, Colombia)
DOI: 10.4018/978-1-60960-495-0.ch011
Abstract
This theory is then put into practice by analyzing three commercial educational games. It constitutes a first step towards Instructional Game Design.
Full Text Chapter Download: US $37.50 Add to Cart
eContent Pro Discount Banner
InfoSci OnDemandECP Editorial ServicesAGOSR