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What is Authentic Problem

Guide to Integrating Problem-Based Learning Programs in Higher Education Classrooms: Design, Implementation, and Evaluation
A problem to solve that is real and accurate.
Published in Chapter:
Problem-Based Learning Classroom Models in Higher Education
DOI: 10.4018/978-1-7998-8177-3.ch007
Abstract
This chapter will introduce the reader to a variety of models that can be used to develop a problem-based learning program. The models range from a simple three-step model in which the problem is first defined. Then a solution is researched and implied, and finally, the solution is evaluated to determine if it was the correct choice or if another answer needs to be found. As each additional model is discussed, a new phase is attached. In the four-step model, research is added; in the five-step model, brainstorming; and in the six-step model, presentation of the results is the added phase. The last two models, seven- and eight-step models, are both more student centered than the others. The pair focus on the students' ability to use self-direction and problem solve, whereas the previous models more or less assume the students already apply these skills.
Full Text Chapter Download: US $37.50 Add to Cart
More Results
Students' Learning Experiences in Project-Based Learning (PtBL): With Pain Comes Gain
Projects that students complete that are real to them compared to assignments that do not resemble any kind of work that would be completed outside a school environment.
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