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What is Screendance

Creativity as Progressive Pedagogy: Examinations Into Culture, Performance, and Challenges
Dance made specifically for the screen and recorded environments.
Published in Chapter:
Moving In-Frame: Creativity Through Reflection Within Digital Spaces
Andi Johnson (Roehampton University, UK), Richard Lessey (Roehampton University, UK), Rebeca Ramos O'Reilly (Roehampton University, UK), and Jessica Shi (Roehampton University, UK)
DOI: 10.4018/978-1-7998-8287-9.ch011
The researchers explored the dual experience of individuals who are both taking dance and movement classes digitally at the same time as they are also teaching dance and movement classes digitally. By focusing on this duality through a series of interviews with practitioners, the researchers explore how the learner/educators do or do not adapt one set of skills into the other area of work and the lessons learned from this reflective practice. The results are analyzed and broken down into five sections: glitches of the practice, reflective practice, active learning, engagement, and reframing communication. Through further analysis, the researchers explore possibilities for shifting the mindset around digital education methods. The researchers then offer suggestions for further development in the field and where further research can expand on the subject area.
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