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What is Multi-Scale

Encyclopedia of Information Communication Technologies and Adult Education Integration
Reflecting varying sizes or standards of measure (as in time, in size, in distances) in virtual and immersive spaces.
Published in Chapter:
Virtual Collaboration
Shalin Hai-Jew (Hutchinson Community College, USA)
DOI: 10.4018/978-1-61692-906-0.ch053
A key construct in e-learning involves virtual collaborations through computer-mediated communications tools. These collaborations may be synchronous (real-time) and asynchronous (non-real-time). Learners work together to learn; conceptualize ideas and designs; solve problems; co-create learning and presentations; develop plans, designs, and models; simulate role-plays in various contexts; develop and maintain professional relationships, and coordinate their actions in response to particular situations and contingencies. A range of technological tools are used to promote rich virtual collaborations: knowledge structures and digital repositories, learning / course management systems (L/CMSes), web logs, wikis, immersive synthetic worlds, web conferencing software, mobile devices, live video link-ups, collaboratories, web laboratories, mixed-reality collaborative spaces, physical-digital tabletops, and electronic mail and electronic mailing lists. This chapter highlights the various types of virtual collaborations used in e-learning in higher education.
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