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What is Granularity

Handbook of Research on Learning Design and Learning Objects: Issues, Applications, and Technologies
Refers to the metaphorical size, shape, and scope of a learning object.
Published in Chapter:
Guidelines for Developing Learning Object Repositories
L. K. Curda (University of West Florida, USA) and Melissa A. Kelly (University of Illinois at Chicago, USA)
DOI: 10.4018/978-1-59904-861-1.ch036
Abstract
We present guidelines for designing and developing a repository for the storage and exchange of instructional resources, as well as considerations for the development of the resources to be included in the repository. We elaborate on the constraints that design teams may typically face and the tradeoffs they make to ensure that users utilize the system. The guidelines and decision points we present center around common issues discussed in the learning object literature as problematic and salient to the design, development, and implementation of learning objects and object repositories. These themes are terminology, granularity, reusability, and object sharing. The guidelines we present stem from the creation of an online shareable content support system for faculty within a department of early childhood education. The types of issues and solutions we illuminate are applicable across varied educational contexts and content areas.
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More Results
Developing Prescriptive Taxonomies for Distance Learning Instructional Design
Granularity is a hierarchical concept associated with the relative degree of complexity of a component part to its aggregate, subsuming structure. Fine silt is more granular than sand, which is more granular than rock, and so forth. In taxonomic development, the smaller the relative size to the taxons (units) of classification, the higher the degree of granularity. In instructional design, the concept of granularity is multifaceted, and can refer to the size of learning units or scope (e.g., degree or certificate curricula, courses, lessons, modules, activities); learning element prioritization or sequencing (e.g., logical order of lessons, concept formation and skill acquisition to optimize scaffolding in new knowledge construction); content domains architecture (e.g., superordinate concepts, subordinate concepts, rules, principles); teaching strategy (e.g., individual vs. group learning, passive learner/expository vs. active leaner/discovery, inductive vs. deductive, tutorial vs. simulation, abstract vs. problem-oriented, synchronous online chat vs. asynchronous threaded discussions, etc.); media design and utilization (e.g., relative size and complexity of single components or combined components, type of media element including text, graphics/visuals, audio, animation, degree of user control, etc.); and learner assessment (e.g., conventional declarative-convergent testing using multiple-choice, matching, and short-answer questions vs. holistic, constructivist-divergent portfolios with demonstration work-product artifacts from individual and group projects, internships, and service learning).
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Modeling Learning Units by Capturing Context with IMS LD
Refers to the definition of size of a learning object. There is a distinction between delivery-centric and holistic granularity. Delivery-centric granularity is structurally oriented on a course (activities, assessment). Holistic granularity is focused on the embedded instructional design in every object and not just in the role the object plays within a course structure.
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Cognitively Ergonomic Route Directions
Here, it refers to the detail in route directions; from coarse levels for general planning to finer levels to provide context-specific information, for example at decision points.
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Interoperability: Standards for Learning Objects in Science Education
LO feature related to its structural design, conceived to increase versatility and maximize the number of situations in which the resource may be applied. A minimum level of granularity is required in order to ensure the LO autonomy to acquired the target instructional goal.
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Applying Learning Object Libraries in K-12 Settings
Granularity refers to the size of the components that make up a system. There is often discussion in learning object library circles about the ideal granularity of learning objects. The IEEE standards suggest several size ratings for objects from small media fragments to courses (or nested courses).
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Fog-Cloud Collaboration for Real-Time Streaming Applications: FCC for RTSAs
The unit and scale of data processing based on the urgency and the level at which decision making is required by an application.
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A Needs Analysis Framework for the Design of Digital Repositories in Higher Education
Granularity refers to the “size” or “extent” of a learning object. A fine grained learning object may be a single file, but also be tightly focused on a single concept or idea. A learning object of larger granularity would contain more extensive content, perhaps linking together multimedia concepts or with multiple activities for learners.
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Field-Programmable Gate Array
Refers to the relative size of the reconfigurable elements in a reconfigurable hardware architecture.
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A European Evaluation of the Promises of LOs
The “size” of a learning object, seen in terms of student hours, extent of topic(s) covered, or degree of integration of material.
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The Impact on Decision Making of Centralisation in a Multinational Manufacturing Company: The Materials Purchasing Function
The level of detail recorded regarding business transactions, usually down to the level of individual items of inventory and their value. The aggregation capability is defined by the amount of detail held on each line item.
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Structuring and Facilitating Online Learning through Learning / Course Management Systems
The relative size of a digital object (with atomistic as the smallest size up to modules to courses to degree programs).
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Costs and Sustainability of Learning Object Repositories
Characteristics of the LOs related to the size of the object; may include a single topic, theme, or the whole course.
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A Reusable Learning-Object Approach to Designing Online Courses
An appropriate size of learning objects that can stand alone.
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Representing Models of Practice
The size of a learning resource. The smaller the resource, the higher the level of granularity.
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High-Performance Reconfigurable Computing
Refers to the relative size of the reconfigurable elements in a reconfigurable hardware architecture.
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High-Performance Reconfigurable Computing Granularity
The relative size of the reconfigurable elements in a reconfigurable hardware architecture.
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USGS Digital Libraries for Coastal and Marine Science
The level of descriptive detail in a metadata record, usually representing a balance between the competing demands of fully characterizing information resources and facilitating the process of search and retrieval.
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Modeling Learning Units by Capturing Context with IMS LD
Refers to the definition of “size” of a learning object or stands for the smallest meaningful unit when modeling learning designs.
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Sharable Learning Objects
Refers to the size of a shareable learning object. The smaller the learning object, the greater the granularity it has. Smaller learning objects have a greater opportunity for reusability.
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Public Grid Computing Projects Survey and Analysis
Refers to the amount of computation in comparison to the amount of communication necessary to perform a task in distributed task environment
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