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What is Participation

Handbook of Research on Electronic Collaboration and Organizational Synergy
Practice that engages multiple voices in information-sharing and decision-making.
Published in Chapter:
Technology Leverages a Community University Collaboration
Sandra J. Chrystal (University of Southern California, USA)
DOI: 10.4018/978-1-60566-106-3.ch009
Abstract
This chapter reports on two University of Southern California collaborations that partner business communication classes with not-for-profit agencies. It argues that technology-enhanced communitybased collaborations support university initiatives and empower students to be better business writers, engage in community issues, and prepare for 21st century communication strategies. Because business requires teams, networks, and technological communication to operate within a diverse global workplace, business schools need to prepare students to professionally manage the communication decisions and media. Furthermore, it asserts that the collaborations among faculty and the university administrators undergird and promote these undergraduate community projects. It examines the background, goals, issues, assessments, future plans, and recommendations for leveraging university-community projects with technology.
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Future Living in a Participatory Way
A process in which two or more parties influence each other in the making of decisions. In the decision-making each individual member has equal power to determine the outcome of decisions.
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Reparations for Children and Youth: A Peacebuilding Mechanism
A process in which children and youth get involve in social and political processes and institutions. Through participation is recognized the capacity and value that children and youth have to contribute to society, as well as is develop their potential.
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Using “Plain Vanilla” Online Discussions to Foster Students' Learning: From Research to Practice
In online discussions, the act of contributing to the forum through an explicit comment or through engaging by reading others’ posts.
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Transmedia Storytelling as a Corporate Communication Strategy and Its Effect on Corporate Culture
An institution's internal and external target groups take an active role in the institutional decision-making process.
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Networking Learners Using Online Asynchronous Discussions
Students or lecturer indicate their presence on the discussion board by posting either social or course-related messages.
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Knowledge Building Online: The Promise and the Process
Becoming engaged with others and generating the situations to be discussed.
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Sustainable Mobility in Smart Cities: The Key Role of Gamified Motivational Systems for Citizens' Engagement and Behavior Change
This is a measure to evaluate the response of users (or players) to the system in question. By analyzing the intensity and the commitment of participants, a hint on the goodness of the system’s design can be grasped.
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An Exercise in Liberation
Allowing employees to develop new processes and take decisions in the running of a company.
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Relationships Between Universities and Enterprises: The Perspective of Small and Medium-Sized Firms
Participation includes customer behaviors that indicate an active and responsible involvement in the strategic direction and development of a business and/or organization. Comapnies can participate actively with the universities, given that they are in a good position to supply relevant information.
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Facilitating Active Citizenship in Students through the Strengthening of University-Community Partnerships
The ideal goal with participation is that lessons learned would inform the behaviour and desire of members to become involved in their communities and democracy at all levels, from local to national
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Social Learning Through a Participative Storytelling Framework: Rethinking the Essence of Course Engagement
Choosing to engage and to be included in an experience, an event, or a social encounter. Within this discussion, it is the choice to engage in an instructional experience that is meant to be motivational in nature, or may be a cognitive experience wherein the learner engages in an instructionally appropriate event towards achieving a learning objective.
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Profiling Internet Use of Portuguese Higher Education Students
Action developed by users when they use technologies to content creation or sharing.
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Design Guidelines for Collaboration and Participation with Examples from the LN4LD (Learning Network for Learning Design)
The level of activity in a learning network that can be either passive (consuming information) or active (contributing information).
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Challenges of Developing Open Policymaking in the Western Balkans
opportunity to actively take part in the public policymaking processes
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Transformation and Social Justice in South African Higher Education: An Unequal Turf
(Freedom to) take part in all aspects of education, being actively involved.
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Shifting Focus from Access to Impact: Can Computers Alleviate Poverty?
involvement of beneficiaries in all stages and at all levels of project planning for ’development’
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Cities Really Smart and Inclusive: Possibilities and Limits for Social Inclusion and Participation
Process and product of population’s engagement in the production of responses and the effectuation of rights and duties.
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How to Use Parody and Humour to Teach Digital Literacy
As citizens, we have the right and the obligation to be active members of society. When it comes to digital media, there are several tools that people can use to raise awareness about something or to get involved in relevant decision discussions to their communities.
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Designing Games to Motivate Student Cohorts through Targeted Game Genre Selection
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Understanding the Effect of Social Media Use on Psychological Stress During the COVID-19 Pandemic
Use of social media for social interaction and community development.
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Participatory and Appreciative Adult Learning and Reflection in Virtual Environments: Towards the Development of an Appreciative Stewardship
The process during which individuals, groups and organizations are consulted about or have the opportunity to become actively involved in a project or program of activity.
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Governance for Higher Education Robustness: Case of Universities
The involvement of all relevant stakeholders in company processes towards production of good and/services.
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Youth Participation in Politics: The Case of Zambian University Students
Being involved in debating public policies and determining national resource expenditures.
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Mitigating the Pandemic Through Creativity: UNESCO's Responses and Cities' Reactions
The act of taking part in something through information, consultation, intervention, partnership, and/or involvement in decision-making.
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Fostering Communities in Urban Multi-Cultural Neighbourhoods: Some Methodological Reflections
As one measure of contact, the gradual weight of public as well as institutional participation is of further interest to us. Participation is the main quantitative parameter within come_IN. Commonly shared practice within the club has to pay tribute to all different kinds of participation and learning scenarios (e.g. working with, playing on, and respectively gazing at ICT). Using theoretical sampling helps to clarify the dependence between manner of use and participation.
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The Case for Qualitative Research Into Language Learning in Virtual Worlds
In virtual world CALL research, participation is a broader notion than interaction and can be understood as learner target language use and intentional and contextualised nonverbal activity in support of learning.
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Investigating the Relationship Between Self-Efficacy and Academic Outcome in Mathematics: Using Teacher-Learners Partnership's Repetitive Attempts Online Homework Approach
The record of students’ attitudes and engagement such as answering questions and completing given tasks during the classes in Calculus I module.
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Trends in Information Technology Governance
Process in which influence is exercised and shared among stakeholders, regardless of their formal position or hierarchical level in the organization.
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Contingency Factors Impacting the Rural Information and Communication Technology Hubs
A social process whereby specific groups with shared needs living in a defined geographic area actively pursue identification of their needs, take decisions and establish mechanisms to meet these needs (Chamala, 1995 AU77: The in-text citation "Chamala, 1995" is not in the reference list. Please correct the citation, add the reference to the list, or delete the citation. ).
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New Voices and Narrative Participatory Photography: A Culturally Relevant Method for Intercultural Exchange
The final phase in Somali refugee experience in the U.S. when members of the Somali community are active in all aspects of host community (politics, economy, social and health services, and culture/arts), while maintaining extralocal connections with home and other diaspora communities and negotiating identity by choosing which elements of host and homeland culture to maintain.
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Urban Engagement and Participation in Smart, Learning, and Future Cities: Approaches to Collaboration, Openness, and Privacy
Participation in an urban context refers to active involvement with others and possibly also with and through technologies.
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Impacts, Resilience, and Creativity in Cultural Tourism and Leisure in a Time of Pandemic: Presential and Virtual Visits to Lisbon Museums
Museums are nowadays cultural institutions in which the public and the community are considered as partners, as active interlocutors.
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K. Patricia Cross's Chain-of-Response (COR) Model for Widening Participation at Higher Levels of Lifelong Learning in a World of Massification: Past, Present, and Future
In education and/or learning is focused on why someone chooses to participate versus not participate in formal, informal, and/or nonformal environments as well as on the barriers. Theories have emerged from this term and discussions continue developing.
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Does Lower Income Affect the Development of One's Innovative Ability in the Education Niche
Involvement or engagements that motivate or encourage people to work together in ensuring opportunities, increase the standard of living and stimulating economic growth within the respective setting.
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Children's Literature as Pedagogy: Learning Literacy Through Identity in Meaningful Communities of Practice
The social process of taking part in the world through doing in social and historical contexts resulting in learning or a changing relationship of participation in the world.
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Knowledge Building and Learning in the Public Sector Through Co-Creation and ‘Withness-Thinking'
A process where participants become actively involved, e.g. in an action research project where researchers and co-researchers collaborate in order to understand a problematic situation and change it for the better.
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Higher Education for Refugees: Policies and Practices in the UK, Germany, and France
The different opportunities available to marginalized groups and underrepresented groups in higher education. Specifically, it refers to the extent to which refugee students are able to participate in the higher education system in terms of their diversity and equity.
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Gender and Collaborative Knowledge Building in an Online Community of Inquiry
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Measuring Collaboration in Online Communication
The most basic requirement of collaboration; it may be measured by the number of postings made and read or by the number of statements contributed to a discussion.
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Creative Collaborative Virtual Environments
Describes a user’s level of engagement in a specific platform. This notion is borrowed from contemporary art theory, analyzing recent transformations in the role of the audience, from simple viewer to co-producer or participant ( Bishop, 2012 ).
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