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Biometric Authentication in Online Learning Environments
The elapsed time between the release of the first key and the depression of the second key.
Published in Chapter:
Applications of Keystroke Dynamics Biometrics in Online Learning Environments: A Selective Study
M. Anandhavalli Muniasamy (King Khalid University, Saudi Arabia)
Copyright: © 2019 |Pages: 25
DOI: 10.4018/978-1-5225-7724-9.ch005
Abstract
The biometric authentication in the online learning environment (OLE) is still exploratory and, despite an increase in keystroke dynamics biometrics research, many challenges remain in designing this authentication system due to the fact that it is economical and easily integrated with existing computer security system in OLE. Existing research in keystroke dynamics tends to focus on finding how keystroke dynamics of users can support non-intrusive authentications of users in OLEs. However, there is little evidence that researchers have approached the issue of unauthenticated users to take the role of authenticated users and perform tasks in the OLE with the intent of building models based on the keystroke dynamics of users. In a nutshell, the aim of this chapter is to provide an overview of the existing applications of keystroke dynamics as biometric authentication in the OLE, keystroke dynamics framework being designed for the OLE, advantages and disadvantages of a keystroke dynamics biometrics approach, as well as offering suggestions and possible future research directions.
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The Impact of Network-Based Parameters on Gamer Experience
A time delay between the moment something is initiated and the moment its first effect begins.
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Visual Analysis of Avatars in Gaming Environments
Also referred to as “lag.” Packet loss can be experienced by online gamers due to network congestion or other hardware problems. The greater the lag, the greater the delay between a player’s input command in the real world and its desired effect in the virtual world.
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Attention Facilitation via Multimedia Stimulation
The amount of time between the stimulus administration and the peak of the evoked potential, measuring the neural average conduction time.
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Ocular Motility Testing in Children
Refers to the time the eye movement (pursuit or saccade) response occurs after target motion.
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Linux Based Real-Time Control over Industrial Networks
Is a technical term for delay caused by any technological system or software. It is often varying which is worst case for control systems to deal with. Latency is negative when certain value became available before it is needed.
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Privacy in Cloud-Based Computing
Delay in computational processing due to various factors. Example of factors are distance data needs to travel, or excessive amount of data compared to processing capability of a computer resulting in processing bottlenecks.
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Mastering Cloud Scalability: Strategies, Challenges, and Future Directions: Navigating Complexities of Scaling in Digital Era
Latency is the delay in data transmission between a source and a destination, and minimizing it is crucial for real-time applications and gaming.
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On Efficient Cache Management of Cloud Radio Access Networks for 5G Mobile Networks
With cache hit, it is the amount of time (delay) it takes to access and update the data. With cache miss, it is collective time it takes to evict data from cache memory and write it to cloud memory (if needed) and write and update the incoming data to the cache and cloud.
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QoS: Requirements, Design Features, and Challenges on Wireless Sensor Networks
It is the amount of time since an event occurs, in the physical world, and its detection in the WSNs Sink node, in order to be registered and processed by system users.
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Fundamental Principles of IoT
The amount of time between when data is sent from a connected device to when it returns to the same device – which in turn limits IoT solutions' effectiveness.
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The Impact on Decision Making of Centralisation in a Multinational Manufacturing Company: The Materials Purchasing Function
Slowness or lack of responsiveness in decision making induced by structural complexity, in this context relating to either organisational, technical, or uncertainty factors.
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MANET: Enhanced Lightweight Sybil Attack Detection Technique
The amount of time it takes for a packet to traverse from input to desired output. It has units of time.
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An Exploratory Factor Analysis of an Open-Access Virtual “Privilege Walk” Instrument
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Extended Reality as the Immersive Environment Conjunction of Augmented Reality, Virtual Reality, and Mixed Reality: A Phenomenological Response Facing Modern Culture
Is the delay between action and reaction. Having low latency is crucial when using a Head-mounted Display for VR or AR. As you move your head, your HMD should display the resulting changes immediately.
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Assessing the Rapid Expansion of Technology in Africa: Challenges and Opportunities for Higher Education
When using a computer, the delay that occurs before a transfer of data occurs.
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Trending Big Data Tools for Industrial Data Analytics
Latency is defined as the delay before a transfer of data begins following an instruction for its transfer.
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A Study of Contemporary System Performance Testing Framework
The total time spent by a system generated message to travel from its sender (source) to its receiver (destination).
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Architectures for Rich Internet Real-Time Games
A time delay between the moment something is initiated, and the moment one of its effects begins. With respect to packet-switched networks such as the Internet, latency (also referred to as lag ) refers to the time taken for a packet of data from the sending application to the receiving application.
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