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What is Normalized Count

Handbook of Research on Effective Electronic Gaming in Education
The count in a list divided by the total number of observations. In the method described in this chapter, the normalized count is the score associated with a game that relates to its position in that list. The number is normalized so that the first-place game of any list will have the same score, thereby contributing the same weight towards its total. In other words, it makes the first-place game in each list worth the same regardless of the actual length of the list.
Published in Chapter:
On Choosing Games and What Counts as a "Good" Game
Katrin Becker (University of Calgary, Canada) and James R. Parker (University of Calgary, Canada)
Copyright: © 2009 |Pages: 16
DOI: 10.4018/978-1-59904-808-6.ch037
Abstract
This chapter will discuss the growing importance of applying considered rationales to which games are chosen for study, whether it be for ethnography, classroom use, or anything else. A brief overview of how games are currently being chosen for study is presented through a meta analysis of studies with games that were published between 2003 and 2006 in order to demonstrate that most published games studies do not include a supported rationale for the games chosen. The chapter will then present various ways that game choices can be justified, and propose and explain a data fusion technique that can be applied to game reviews and other lists in order to facilitate representative and defensible game choices.
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