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What is Digital Natives
1.
The generation that has grown up with computer and internet technologies as an integral part of their lives.
Learn more in: The Use of Web 2.0 Technologies in the ESL Classroom
2.
Individuals who grew up using the Internet and other forms of electronic technology.
Learn more in: Perception Is (as) Reality
3.
The generation born and raised in
digital
age know the technologies of this age closely and they have a command on the language specific to this age.
Learn more in: The Study of Virtual Reality Technology in the Context of Simulation Concept With Regards to Children's Use Case Study Project Nebula: Virtual Reality Technology in the Context of Simulation
4.
People for whom
digital
technologies such as computers, cell phones, video games, and
digital
cameras already existed when they were born.
Learn more in: No More War Stories: Transitioning From Journalist to Instructor in This Modern Age
5.
Individuals born after 1980; generally presumed to have a high level of facility in working with
digital
technologies, and an intuitive understanding and preference for working with such technologies.
Learn more in: Pre-Service Teachers and Technology Integration: International Cases and Generational Attitudes toward Technology in Education
6.
Digital natives
are born into an information/communications technology environment where the Internet, email, and mobile phones are commonly used.
Learn more in: Associations Between Dependency on LINE Text Messaging and Occurrence of Negative Emotions in LINE Group Chats
7.
A term applied to younger generations who have grown up exposed to
digital
technology and ostensibly proficient at, and perhaps requiring, use of technology for learning (is erroneous and not supported by research).
Learn more in: Principles of Learning in the Technology-Enhanced Classroom
8.
Term used to describe young people who have been brought up in a technologically-rich environment (generally thought to be those born around or after 1984).
Learn more in: Digital Literacy Research
9.
Users that were born with technological devices at their fingertips which constituted their way of connecting with each other.
Learn more in: Students in Socially Vulnerable Contexts: Discovering Their Entrepreneurial Potential
10.
Segment of the audience who are immersed in a
digital
ly networked environment.
Learn more in: Consumers as Producers: Information Decomposition Exploiting the Prosumerist culture
11.
A generation born in technological age, and grew up with technology.
Learn more in: Digital Media Consumption of Children in Cinema
12.
Native speakers of the
digital
language of computers, video games and the Internet.
Learn more in: Technology and Digital Content: Promoting Learner-Centered Pedagogy
13.
Those born after 1970 who learned that computers and technical devices are a common part of their daily life and aid many tasks.
Learn more in: Digitized Public Administration: Using Gamification to Introduce Innovation
14.
Individuals who were raised in a time where technology was prevalent and heavily used in all aspects of life.
Learn more in: Strengths and Challenges of Digital Tools in EAP Remote Learning Settings
15.
Children and young adults who have grown up with technological advances (computers, cell phones, and electronic games) and understand how to operate and manipulate them with ease.
Learn more in: A Model for Effective Delivery of Online Instruction
16.
Are young people who were born in a world already dominated by technology and who are fluent in the
digital
language of computers, video games and the Internet in general.
Learn more in: Towards a Model of a Didactics of eLearning: An Application to Education for Sustainable Development
17.
Individuals, usually born since 1985, who have grown up in the
digital
world.
Learn more in: How Adults Learn Through Information Technologies
18.
A person born or brought up during the age of
digital
technology and therefore familiar with computers and the Internet from an early age.
Learn more in: Developments and Global Trends in the Education and Business Sectors in the Post-COVID-19 Period: The Mexican Case
19.
Digital natives
are born into an information/communications technology environment where the Internet, email, and mobile phones are commonly used.
Learn more in: Interaction Speed as Nonverbal Cues in Text Messaging via Smartphone
20.
They are the new generation born into the
digital
age, while
digital
immigrants are those who learn to use computers at some stage during their adult life.
Learn more in: Digital Literacy Training: Opportunities and Challenges
21.
are all “native speakers” of the
digital
language of computers, video games and the Internet. Some refer to them as the N-(for Net)-gen or D-(for
digital
)-gen (Prensky, 2001). They were all born after 1980 (Palfrey & Gasser, 2008).
Learn more in: Introduction to Online Learning and the Adult Learner
22.
As defined by Marc Prensky in 2001,
digital natives
would be considered end-users born after 1980.
Learn more in: Transforming Preservice Teacher TPACK by Transforming Faculty Digital Agency: Case Studies From the Provost's Inaugural Digital Learning Initiative Fellows
23.
Mark Prensky is acknowledged to have coined the term
digital
native in 2001 in his work
Digital Natives
,
Digital
Immigrants. In his seminal article, he assigns it to a new breed of student entering educational establishments who have grown up using
digital
technology. These students take technology for granted compared to
digital
immigrants who adapt to technological developments. A native will refer to their ‘new camera’ whereas an immigrant would more often than not describe it as a ‘
digital
camera’.
Learn more in: Game Literacy: Assessing its Value for Both Classification and Public Perceptions of Games in a New Zealand Context
24.
A concept created by Marc Prensky for individuals born in a technology-intensive environment in the 1980s and beyond, who can easily adapt to technology.
Learn more in: An Argumentative Study on Digital Advertising Literacy
25.
Those for whom virtual space is not another area of activity and the natural field of their daily activities.
Learn more in: Cyberbullying: Educators and Parents
26.
Individuals that have interacted with
digital
technology from an early age and are comfortable with technology and
digital
language found in computers, phones, video games, and the internet.
Learn more in: Building Capacity through Student Leadership Development and Practices
27.
Learners who are entering higher education who use many different forms of technology, yet technology use can differ with regards to age, gender, major, socio-economic status, interests, and lifestyle.
Learn more in: Teaching Digital Natives Using Technology: Learning Requirements, Multimedia Design Elements, and Effectiveness
28.
Individuals who have been exposed to the use of technology throughout their lifetime.
Learn more in: Immersing Future Middle-Level Science Educators in a Blended Learning Environment
29.
Those who are used to using
digital
technologies from a very young age, being born in the internet era.
Learn more in: Exploiting Digital Skills in Higher Education: A Case Study Analysis
30.
Generation/people (of students) accustomed to computer technology.
Learn more in: The Evolution of Online Composition Pedagogy
31.
The generation which was born in the middle of the technological developments and grew with technology.
Learn more in: Rethinking E-Learning and Digital Natives
32.
Being “born
digital
,” “native speakers” of the
digital
language of computers, videos, video games, social media and other sites on the internet (Prensky, 2001 AU22: The in-text citation "Prensky, 2001" is not in the reference list. Please correct the citation, add the reference to the list, or delete the citation. ).
Learn more in: Multimodal Literacy
33.
Individuals who grew up with close access to
digital
technologies.
Learn more in: Digital Home Strategy
34.
Person who has easily adapted to technological devices and developments thus they have born during the age of
digital
technology.
Learn more in: Digital Citizenship and E-Government Integration: The Case of North Cyprus
35.
The current and future generations of students that have grown up with constant access to the internet and
digital
media. Term originated with Marc Prensky.
Learn more in: Social Media as Positive Disruption in Education, E-Learning and B-Learning
36.
A term coined by Marc Prensky referring to those who have been born into the world of
digital
technologies and experience the integration of such technologies into their lives as something natural.
Learn more in: Beyond Button Smashing: Utilizing Minecraft and Other Video Games as Synchronous Learning Tools for Science Learning
37.
Individuals that were born or raised during the age of
digital
technology and who are familiar and comfortable with computers and the Internet from an early age.
Learn more in: Building Education and Technology Competencies for a Changing Society
38.
People brought up during the age of
digital
technology, so they are very familiar with computers and the Internet since their childhood.
Learn more in: Improving Teachers' Digital Competence to Bridge the Language Gap
39.
People born in
digital
age and are naturally good at using technology.
Learn more in: STEM for English Language Teaching
40.
A person born or brought up during the age of
digital
technology and so familiar with computers and the Internet from an early age.
Learn more in: The Technological Pedagogical Content Knowledge of EFL Teachers (EFL TPACK)
41.
These are people who have grown up with technology.
Learn more in: Digital Storytelling
42.
Our new generation which use technology for information.
Learn more in: Advances in Anatomical and Medical Visualisation
43.
In this chapter, “
digital
native” is a general term taken to mean those who have been born into an information/communications technology environment where the Web, email, and mobile phones are commonly used. Terms such as “the Net Generation” and “Millennials” are also used to indicate those of about the same (although varying slightly by certain definitions) generation.
Learn more in: Mobile Phone Use during Class at a Japanese Women's College
44.
Marc Prensky coined it to describe the new generations of students that have always been immersed in the new technological advances and surrounded by computers, videogames, videos, mobiles and all kinds of
digital
devices. The author uses the term as opposed to
digital
immigrants.
Learn more in: Media Literacy, Co-Innovation, and Productivity: Examples from European Countries
45.
These students are native speakers of technology, very adept in
digital
computer language, the internet and World Wide Web, and video games, and cell phones. This is a group of students who have grown up with information and communication technology (ICT) as a basic part of their regular lives (Bennett & Kervin, 2008 AU78: The in-text citation "Bennett & Kervin, 2008" is not in the reference list. Please correct the citation, add the reference to the list, or delete the citation. ).
Learn more in: Effective Educational Leadership in the Digital Age: An Examination of Professional Qualities and Best Practices
46.
People who were born or were very young during the growth of the
digital
age. There is a lot of discourse revolving around this term as some people are referred to as
digital
immigrants. I personally refer to
digital natives
as those people who do not recall at time when personal electronics were not a part of their natural world.
Learn more in: “Let Me Show You”: An Application of Digital Storytelling for Reflective Assessment in Study Abroad Programs
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